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Winter cardback

The Winter Pact card back.

Slow and steady wins the race. Rely on controlling your enemy, ramping up to big creatures and finish the game with a bang, a big bang.

Winter Pact is one out of the four kingdoms you can choose to play with in Stormbound.

The two types of units in the Winter Pact are the spiritual frostlings, and the physical dwarves. Like any other faction, the Winter Pact also has dragons.

The theme of the Winter Pact is all about gaining extra mana, freezing, and big units to control your enemy.

With cards such as Wisp Cloud and Midwinter Chaos, the Winter Pact can deal massive area damage while Frozen Core and Dawnsparks generate extra mana. However, the Winter Pact doesn't have unit-spawning abilities or early-game cards.

List of cards in Winter Pact[ | ]

(Note: You can sort the table by using the arrows next to each heading.)

If this list is not available, see Category:Winter Pact. There are 38 Winter Pact cards in the game currently.

Toggle table/card display
Name Description Faction Card Type Unit Type Rarity Mana Strength Move
Blessed with Brawn Give 6 strength to a target friendly unit or structure with 4 or less strength. Winter Pact Spell Common 5
Blizzard Bombs On death, freeze all surrounding units Winter Pact Unit Frostling Rare 4 4 1
Broken Earth Drakes When this dies not bordering any base, deal 3 damage to all non-Dragon units. Winter Pact Unit Dragon Rare 6 2 1
Calming Spirits Winter Pact Unit Frostling Common 7 12 0
Chillbeards Before attacking a unit or a structure, gain 3 strength. Winter Pact Unit Dwarf Common 8 4 2
Chilled Stonedames After surviving damage, destroy all enemy units in front. Winter Pact Unit Frostling Elder Epic 5 5 1
Crystalshields Before moving, teleport to a random tile bordering your base. If successful, give 1 strength to your base. Winter Pact Unit Dwarf Ancient Epic 6 8 0
Dawnsparks When attacking, gain 4 mana. Winter Pact Unit Frostling Epic 6 6 0
Earthfathers After surviving damage, gain 4 strength. Winter Pact Unit Dwarf Elder Rare 7 6 1
Fleshmenders On play, give 6 strength to a random bordering friendly unit or structure. Winter Pact Unit Dwarf Epic 7 5 2
Frosthexers On play, freeze all bordering enemy units. Winter Pact Unit Frostling Common 2 1 0
Frozen Core At the start of your turn, gain 2 mana. Winter Pact Structure Rare 5 4
Gift of the Wise Gain 11 mana. Winter Pact Spell Epic 9
Glacier Palace At the start of your turn, randomly freeze the most forward enemy unit. Winter Pact Structure Rare 4 4
Iced Droplings Winter Pact Unit Frostling Common 6 8 1
Iceflakes On play, freeze itself. Winter Pact Unit Frostling Common 2 3 0
Icicle Burst Freeze a target enemy unit. If it is already frozen, deal 6 damage to it instead. Winter Pact Spell Common 1
Lady Rime On play, spend your remaining mana and gain 2 strength for each. Winter Pact Unit Frostling Hero Legendary 6 5 1
Midwinter Chaos Targets enemy units with 5 or less strength. Destroy all that are frozen and freeze the others. Winter Pact Spell Rare 4
Moment's Peace Give 5 strength to a target friendly unit or structure. Freeze all surrounding enemy units. Winter Pact Spell Rare 5
Mystwives When played bordering a stronger friendly unit, gain 4 strength. Winter Pact Unit Dwarf Epic 4 3 1
Olf the Hammer When played bordering your base, give it 3 strength. Winter Pact Unit Dwarf Hero Legendary 9 7 2
Orgone Leechers Before moving, lose 3 mana and freeze an enemy in the tile in front. Decrease the loss by 2 for each other friendly Ancient and Frostling Winter Pact Unit Frostling Ancient Epic 3 6 1
Rimelings On play, gain 2 mana. Winter Pact Unit Frostling Common 4 2 1
Rockworkers On play, build a 4 strength Fort on a random bordering tile. Winter Pact Unit Dwarf Common 5 3 1
Sleetstompers Winter Pact Unit Dwarf Common 8 8 2
Spellbinder Zhevana On play, destroy all frozen units in front with 4 or less strength. Gain 4 mana for each unit destroyed. Winter Pact Unit Dragon Hero Legendary 4 4 0
Temple of Life At the start of your turn, vitalize 1 friendly unit, then spawn a 1 strength copy of itself on the tile behind or in front, up to your furthest row. Winter Pact Structure Rare 3 2
The Hearth At the start of your turn, give 2 strength to another friendly unit or structure. Winter Pact Structure Common 3 3
Underground Spring At the start of your turn, remove 1 strength from itself and give it to your base. Winter Pact Structure Rare 4 4
Visions of the Grove On play, for every 3 remaining mana deal 1 damage to all enemies in front. Winter Pact Unit Frostling Rare 6 6 1
Wisp Cloud Before attacking a frozen enemy, deal 4 damage to all surrounding frozen enemies. Winter Pact Unit Frostling Rare 3 1 1
Wolfcloaks On play, lose 1 strength for every other friendly unit on the board. Winter Pact Unit Dwarf Rare 7 7 2
Yowling Weavers When attacking, randomly destroy a friendly non-Dragon unit. Winter Pact Unit Dragon Epic 3 4 1

Campaign-only cards[ | ]

Name Description Faction Card Type Unit Type Rarity Mana Strength Move
Bravefoot Winter Pact Unit Dwarf Common 4 1 2
Silent Rimes Winter Pact Unit Frostling Common 4 3 0
Sleetrunners Winter Pact Unit Dwarf Common 6 3 2
Sparkling Winter Pact Unit Frostling Common 5 3 1
5
Blessed with Brawn
Blessed with Brawn
Give 6 strength to a target friendly unit or structure with 4 or less strength.
{{#ucfirst:Commo}}
4
Blizzard Bombs
Frostling
Blizzard Bombs
On death, freeze all surrounding units
4{{#ucfirst:Rar}}1
6
Broken Earth Drakes
Dragon
Broken Earth Drakes
When this dies not bordering any base, deal 3 damage to all non-Dragon units.
2{{#ucfirst:Rar}}1
7
Calming Spirits
Frostling
Calming Spirits
12{{#ucfirst:Commo}}0
8
Chillbeards
Dwarf
Chillbeards
Before attacking a unit or a structure, gain 3 strength.
4{{#ucfirst:Commo}}2
5
Chilled Stonedames
Frostling Elder
Chilled Stonedames
After surviving damage, destroy all enemy units in front.
5{{#ucfirst:Epi}}1
6
Crystalshields
Dwarf Ancient
Crystalshields
Before moving, teleport to a random tile bordering your base. If successful, give 1 strength to your base.
8{{#ucfirst:Epi}}0
6
Dawnsparks
Frostling
Dawnsparks
When attacking, gain 4 mana.
6{{#ucfirst:Epi}}0
7
Earthfathers
Dwarf Elder
Earthfathers
After surviving damage, gain 4 strength.
6{{#ucfirst:Rar}}1
7
Fleshmenders
Dwarf
Fleshmenders
On play, give 6 strength to a random bordering friendly unit or structure.
5{{#ucfirst:Epi}}2
2
Frosthexers
Frostling
Frosthexers
On play, freeze all bordering enemy units.
1{{#ucfirst:Commo}}0
5
Frozen Core
Frozen Core
At the start of your turn, gain 2 mana.
4{{#ucfirst:Rar}}
9
Gift of the Wise
Gift of the Wise
Gain 11 mana.
{{#ucfirst:Epi}}
4
Glacier Palace
Glacier Palace
At the start of your turn, randomly freeze the most forward enemy unit.
4{{#ucfirst:Rar}}
6
Iced Droplings
Frostling
Iced Droplings
8{{#ucfirst:Commo}}1
2
Iceflakes
Frostling
Iceflakes
On play, freeze itself.
3{{#ucfirst:Commo}}0
1
Icicle Burst
Icicle Burst
Freeze a target enemy unit. If it is already frozen, deal 6 damage to it instead.
{{#ucfirst:Commo}}
6
Lady Rime
Frostling Hero
Lady Rime
On play, spend your remaining mana and gain 2 strength for each.
5{{#ucfirst:Legendar}}1
4
Midwinter Chaos
Midwinter Chaos
Targets enemy units with 5 or less strength. Destroy all that are frozen and freeze the others.
{{#ucfirst:Rar}}
5
Moment's Peace
Moment's Peace
Give 5 strength to a target friendly unit or structure. Freeze all surrounding enemy units.
{{#ucfirst:Rar}}
4
Mystwives
Dwarf
Mystwives
When played bordering a stronger friendly unit, gain 4 strength.
3{{#ucfirst:Epi}}1
9
Olf the Hammer
Dwarf Hero
Olf the Hammer
When played bordering your base, give it 3 strength.
7{{#ucfirst:Legendar}}2
3
Orgone Leechers
Frostling Ancient
Orgone Leechers
Before moving, lose 3 mana and freeze an enemy in the tile in front. Decrease the loss by 2 for each other friendly Ancient and Frostling
6{{#ucfirst:Epi}}1
4
Rimelings
Frostling
Rimelings
On play, gain 2 mana.
2{{#ucfirst:Commo}}1
5
Rockworkers
Dwarf
Rockworkers
On play, build a 4 strength Fort on a random bordering tile.
3{{#ucfirst:Commo}}1
8
Sleetstompers
Dwarf
Sleetstompers
8{{#ucfirst:Commo}}2
4
Spellbinder Zhevana
Dragon Hero
Spellbinder Zhevana
On play, destroy all frozen units in front with 4 or less strength. Gain 4 mana for each unit destroyed.
4{{#ucfirst:Legendar}}0
3
Temple of Life
Temple of Life
At the start of your turn, vitalize 1 friendly unit, then spawn a 1 strength copy of itself on the tile behind or in front, up to your furthest row.
2{{#ucfirst:Rar}}
3
The Hearth
The Hearth
At the start of your turn, give 2 strength to another friendly unit or structure.
3{{#ucfirst:Commo}}
4
Underground Spring
Underground Spring
At the start of your turn, remove 1 strength from itself and give it to your base.
4{{#ucfirst:Rar}}
6
Visions of the Grove
Frostling
Visions of the Grove
On play, for every 3 remaining mana deal 1 damage to all enemies in front.
6{{#ucfirst:Rar}}1
3
Wisp Cloud
Frostling
Wisp Cloud
Before attacking a frozen enemy, deal 4 damage to all surrounding frozen enemies.
1{{#ucfirst:Rar}}1
7
Wolfcloaks
Dwarf
Wolfcloaks
On play, lose 1 strength for every other friendly unit on the board.
7{{#ucfirst:Rar}}2
3
Yowling Weavers
Dragon
Yowling Weavers
When attacking, randomly destroy a friendly non-Dragon unit.
4{{#ucfirst:Epi}}1

Campaign-only cards[ | ]

4
Bravefoot
Dwarf
Bravefoot
1{{#ucfirst:Commo}}2
4
Silent Rimes
Frostling
Silent Rimes
3{{#ucfirst:Commo}}0
6
Sleetrunners
Dwarf
Sleetrunners
3{{#ucfirst:Commo}}2
5
Sparkling
Frostling
Sparkling
3{{#ucfirst:Commo}}1
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