The oldest kingdoms is that of the undead. They are a powerful and aggressive race, and due to their speed and big army size, they are referred to as 'The Swarm'.
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Swarm of the East is one of the 4 kingdoms in the game you can choose.
The Swarm of the East has two types of units: the historic undead, and the herds of satyrs.
The Swarm of the East uses mechanics like unit generation, high movement, and direct base damage to press towards a victory.
Destroy a target unit or structure with 8 or less strength. Spread spare damage randomly among all surrounding units or structures. Deal 3 damage to your base.
Destroy a target unit or structure with 8 or less strength. Spread spare damage randomly among all surrounding units or structures. Deal 3 damage to your base.
6
Bucks of Wasteland
Satyr Elder
After surviving damage, randomly give strength to 2 other friendly units equal to the damage received.
6
0
3
Counselor Ahmi
Satyr Hero
When played with no surrounding units, return this card back to your hand with +1 strength.
1
1
4
Cursed Cemetery
At the start of your turn, spawn 1 strength Undead on both sides
3
5
Dark Harvest
Deal 2 damage to all enemies surrounding a friendly unit.
4
Devastators
Undead
Before attacking a structure or base, deal 3 additional damage to it.
3
1
3
Diehards
Undead
When dying from an ability or a spell, respawn on a random surrounding tile with 4 strength
2
0
2
Doppelbocks
Satyr
On play, spawn a 1 strength Satyr on the tile in front.
1
0
4
Draconic Roamers
Dragon
When attacking a unit, spawn a 2 strength Dragon on a random tile bordering that unit.
2
2
5
Dreadfauns
Satyr
On play, spawn 2 Satyrs with 2 strength on random bordering tiles.
3
0
3
Dreadful Keepers
Dragon
On death, randomly spawn a 3 strength Dragon on a tile bordering a friendly Dragon.
3
0
3
Faun Companions
Satyr
On play, give 3 strength to a random bordering friendly Satyr.
2
1
3
Forgotten Souls
Undead
On play, command a random bordering friendly unit forward.
1
0
4
Gathering Troupe
Satyr Ancient
Before moving, spawn a 1 strength Satyr on a random tile bordering your base.
2
1
5
Grim Couriers
Undead
3
3
3
Head Start
Spawn a 5 strength Satyr on a random tile in your furthest row.
7
Herald's Hymn
Give 2 strength to a target friendly unit. Command all friendly units in its row forward.
7
Lasting Remains
Undead
After attacking, move forward.
8
1
6
Martyr Spongers
Undead Ancient
Before moving deal 1 damage to 1 other friendly Ancient and Undead units, then deal the same amount of damage to the enemy base
6
1
3
Mindless Horde
Satyr
4
0
4
Mischiefs
Undead
On play, deal 1 damage to the enemy base.
3
1
3
Moonlit Aerie
At the start of your turn, give 1 strength to all friendly Satyrs.
3
6
Obliterators
Undead
5
2
4
Pan Heralds
Satyr
On play, give 1 strength to all surrounding friendly units.
3
0
4
Petrified Fossils
Undead Elder
After surviving damage, command all friendly units with equal or less strength to move forward.
4
1
5
Pillars of Doom
At the start of your turn, deal 2 damage to the enemy base.
4
6
Queen of Herds
Undead Hero
On play, randomly play up to 1 Common or Rare Satyr from your deck on a tile in its row.
6
0
3
Reckless Rushers
Undead
Before attacking, deal 2 damage to your base
1
3
2
Restless Goats
Satyr
On death, deal 1 damage to your base.
1
2
3
Shady Ghoul
Undead
On death, spawn a 1 strength Satyr on a random bordering tile.
1
2
3
Swarmcallers
Satyr
On play, gain 2 strength for each bordering friendly Satyr.
1
1
3
Temple of Focus
At the start of your turn, deconfuse and give 1 additional move to all friendly units in front.
3
6
Vindicators
Undead
When attacking, deal 1 damage to the enemy base.
3
3
5
Xuri, Lord of Life
Dragon Hero
On play, fly to the first empty tile in front. Give 2 strength to all friendly units passed and vitalize them.