Name |
Description |
Faction |
Card Type |
Unit Type |
Rarity |
Mana |
Strength |
Move |
Absorbing Varmints |
Before moving, make friendly Ancients and Rodents on board pull enemy units from behind, then deal 2 damage to all pulled units |
Ironclad Union |
Unit |
Rodent Ancient |
Epic |
4 |
4 |
1 |
Acid Greenhorns |
On play, poison itself and 1 surrounding unit |
Tribes of Shadowfen |
Unit |
Toad |
Rare |
3 |
1 |
0 |
Aged Duskbringers |
After surviving damage, randomly give 5 strength to another friendly unit. |
Neutral |
Unit |
Elder |
Rare |
7 |
6 |
1 |
Agents in Charge |
|
Ironclad Union |
Unit |
Rodent |
Common |
5 |
3 |
3 |
Agile Warriors |
Before moving, deal 1 damage for each friendly unit to a single random bordering unit. If that unit dies, move towards its tile instead |
Neutral |
Unit |
Ancient |
Epic |
4 |
2 |
1 |
Amberhides |
On play, drain 4 strength from the strongest surrounding poisoned unit. |
Tribes of Shadowfen |
Unit |
Toad |
Common |
5 |
5 |
1 |
Angelic Tikas |
Before moving, confuse a random bordering enemy unit. If successful, teleport to the tile in front |
Neutral |
Unit |
Ancient Feline |
Epic |
3 |
1 |
1 |
Anointed Saviors |
Before moving, convert a random surrounding enemy unit with 3 or less strength, then teleport that unit to a random tile bordering your base. |
Tribes of Shadowfen |
Unit |
Raven Ancient |
Rare |
5 |
4 |
1 |
Archdruid Earyn |
On play, randomly play up to 1 spell card up to Earyn's mana cost from your hand. |
Neutral |
Unit |
Hero |
Legendary |
7 |
7 |
0 |
Armed Schemers |
On play, pull enemy units to you. Then deal 3 damage to all bordering enemy units. |
Ironclad Union |
Unit |
Rodent |
Epic |
6 |
6 |
0 |
Avian Stalkers |
On death, destroy all enemy units and structures in front with 3 strength or less strength. Spawn 3 strength Ravens on tiles behind |
Neutral |
Unit |
Raven |
Epic |
5 |
5 |
0 |
Awakening of the Will |
Give strength to 1 random friendly unit with no ability equal to their mana cost, then repeat this effect for up to 1 of its mana cost |
Neutral |
Spell |
|
Common |
3 |
|
|
Azure Hatcher |
On death, spawn 1 strength Toads on 2 random surrounding tiles. |
Tribes of Shadowfen |
Unit |
Toad |
Rare |
4 |
1 |
2 |
Beards of Crowglyph |
After surviving damage, spawn an Elder with strength equal to this on a random bordering tile. |
Neutral |
Unit |
Elder |
Epic |
6 |
7 |
0 |
Beasts of Terror |
When attacking a non-Dragon unit, deal 2 damage to all other enemies with the same unit type. |
Neutral |
Unit |
Dragon |
Epic |
4 |
3 |
1 |
Big Sisters of Growth |
Before moving, vitalize itself then give 1 strength to weaker friendly units |
Neutral |
Unit |
Ancient |
Epic |
4 |
4 |
0 |
Bigthrust Tigers |
On play, gain speed equal to the amount of enemy units in front. |
Neutral |
Unit |
Feline |
Rare |
3 |
3 |
0 |
Bladestorm |
Deal 1 damage to all enemy units and structures. |
Neutral |
Spell |
|
Common |
5 |
|
|
Blessed with Brawn |
Give 6 strength to a target friendly unit or structure with 4 or less strength. |
Winter Pact |
Spell |
|
Common |
5 |
|
|
Blizzard Bombs |
On death, freeze all surrounding units |
Winter Pact |
Unit |
Frostling |
Rare |
4 |
4 |
1 |
Blood Ministers |
On play, convert all bordering enemy units with 3 or less strength to fight for you. |
Tribes of Shadowfen |
Unit |
Raven |
Epic |
6 |
5 |
0 |
Bluesail Raiders |
|
Neutral |
Unit |
Pirate |
Common |
5 |
4 |
2 |
Boatswain |
|
Neutral |
Unit |
Pirate |
Common |
2 |
1 |
0 |
Booming Professors |
After surviving damage, deal up to 3 of its remaining strength as damage to the first enemy in front. |
Ironclad Union |
Unit |
Rodent Elder |
Epic |
6 |
5 |
0 |
Boomstick Officers |
On play, deal 5 damage to the closest enemy behind. |
Neutral |
Unit |
Rodent |
Rare |
6 |
5 |
1 |
Boosting Elixir |
Give 4 strength to a target friendly unit and a random friendly unit bordering it. |
Ironclad Union |
Spell |
|
Rare |
4 |
|
|
Bounded Daemons |
Before moving, spawn a unit with 2 strength on both sides |
Neutral |
Unit |
Ancient |
Rare |
4 |
4 |
0 |
Bravefoot |
|
Winter Pact |
Unit |
Dwarf |
Common |
4 |
1 |
2 |
Broken Earth Drakes |
When this dies not bordering any base, deal 3 damage to all non-Dragon units. |
Winter Pact |
Unit |
Dragon |
Rare |
6 |
2 |
1 |
Broken Truce |
Destroy a target unit or structure with 8 or less strength. Spread spare damage randomly among all surrounding units or structures. Deal 3 damage to your base. |
Swarm of the East |
Spell |
|
Rare |
4 |
|
|
Brood Sages |
On play, for each surrounding poisoned unit spawn a 1 strength Toad on 2 tiles bordering it for each surrounding poisoned unit |
Tribes of Shadowfen |
Unit |
Toad |
Epic |
2 |
2 |
0 |
Broodmother Qordia |
On play, spawn 3 Nests on random surrounding tiles which will hatch 2 strength Dragons. |
Tribes of Shadowfen |
Unit |
Dragon Hero |
Legendary |
6 |
4 |
1 |
Brothers in Arms |
On play, spawn a 1 strength Knight on the tile behind. |
Neutral |
Unit |
Knight |
Common |
3 |
3 |
0 |
Bucks of Wasteland |
After surviving damage, randomly give strength to 2 other friendly units equal to the damage received. |
Swarm of the East |
Unit |
Satyr Elder |
Epic |
6 |
6 |
0 |
Cabin Girls |
|
Neutral |
Unit |
Pirate |
Common |
4 |
6 |
0 |
Call for Aid |
Spawn 4 strength units on all tiles bordering a target friendly unit. |
Neutral |
Spell |
|
Rare |
7 |
|
|
Calming Spirits |
|
Winter Pact |
Unit |
Frostling |
Common |
7 |
12 |
0 |
Catnip's Charm |
Confuse a target unit and give 1 strength to the weakest friendly Feline |
Neutral |
Spell |
|
Common |
2 |
|
|
Chaotic Pupil |
On death, deal 4 damage spread randomly among bordering enemies |
Ironclad Union |
Unit |
Rodent |
Common |
5 |
1 |
2 |
Chateau de Cardboard |
At the start of your turn, confuse the 1 most forward enemy unit |
Neutral |
Structure |
|
Common |
4 |
4 |
|
Cheesy Lurers |
On play, pull the first enemy in front and deal 2 damage to it |
Ironclad Union |
Unit |
Rodent |
Common |
3 |
1 |
1 |
Chillbeards |
Before attacking a unit or a structure, gain 3 strength. |
Winter Pact |
Unit |
Dwarf |
Common |
8 |
4 |
2 |
Chilled Stonedames |
After surviving damage, destroy all enemy units in front. |
Winter Pact |
Unit |
Frostling Elder |
Epic |
5 |
5 |
1 |
Clap of Thunder |
Give 2 strength for each empty card space in your hand and spread it randomly among friendly units |
Neutral |
Spell |
|
Epic |
5 |
|
|
Clerics with Cords |
On play, convert a random bordering enemy unit with 2 or less strength to fight for you. |
Tribes of Shadowfen |
Unit |
Raven |
Rare |
4 |
3 |
0 |
Collector Mirz |
On play, create a 0 cost unit with 5 strength and add it to your deck. |
Neutral |
Unit |
Hero |
Legendary |
3 |
1 |
0 |
Confinement |
Reduce the strength of a target enemy unit to 5. |
Neutral |
Spell |
|
Common |
3 |
|
|
Conflicted Drakes |
On play, deal 2 damage to all non-Dragon units in front. |
Neutral |
Unit |
Dragon |
Rare |
3 |
2 |
0 |
Copperskin Ranger |
On play, poison 1 random enemy unit. |
Tribes of Shadowfen |
Unit |
Toad |
Common |
2 |
1 |
0 |
Corsair |
|
Neutral |
Unit |
Pirate |
Common |
3 |
1 |
1 |
Counselor Ahmi |
When played with no surrounding units, return this card back to your hand with +1 strength. |
Swarm of the East |
Unit |
Satyr Hero |
Legendary |
3 |
1 |
1 |
Crazy Bombers |
On play, deal 7 damage spread randomly among all surrounding enemies. |
Neutral |
Unit |
Rodent |
Epic |
8 |
6 |
1 |
Crimson Sentry |
On death, deal 1 damage to all bordering units and poison them. |
Tribes of Shadowfen |
Unit |
Toad |
Common |
3 |
1 |
2 |
Crystalshields |
Before moving, teleport to a random tile bordering your base. If successful, give 1 strength to your base. |
Winter Pact |
Unit |
Dwarf Ancient |
Epic |
6 |
8 |
0 |
Cult of the Sky |
|
Tribes of Shadowfen |
Unit |
Raven |
Common |
4 |
3 |
0 |
Curse of Strings |
Convert a target enemy unit with 7 or less strength to fight for you. |
Tribes of Shadowfen |
Spell |
|
Rare |
6 |
|
|
Cursed Cemetery |
At the start of your turn, spawn 1 strength Undead on both sides |
Swarm of the East |
Structure |
|
Common |
4 |
3 |
|
Dangerous Suitors |
On play, gain 2 strength for every other Dragon on the board. |
Neutral |
Unit |
Dragon |
Rare |
6 |
4 |
1 |
Dark Harvest |
Deal 2 damage to all enemies surrounding a friendly unit. |
Swarm of the East |
Spell |
|
Rare |
5 |
|
|
Dawnsparks |
When attacking, gain 4 mana. |
Winter Pact |
Unit |
Frostling |
Epic |
6 |
6 |
0 |
Dead Wanderer |
|
Swarm of the East |
Unit |
Undead |
Common |
5 |
2 |
2 |
Debug Loggers |
After attacking, gives 2 strength to itself and a random surrounding friendly unit. |
Ironclad Union |
Unit |
Construct |
Epic |
5 |
5 |
1 |
Delegators |
|
Ironclad Union |
Unit |
Construct |
Common |
6 |
8 |
1 |
Demotivation Strike |
Disable a target unit's ability, then deal 3 damage |
Neutral |
Spell |
|
Common |
3 |
|
|
Destructobots |
On play, deal 1 damage to another random friendly unit or structure. |
Ironclad Union |
Unit |
Construct |
Rare |
2 |
2 |
1 |
Devastators |
Before attacking a structure or base, deal 3 additional damage to it. |
Swarm of the East |
Unit |
Undead |
Epic |
4 |
3 |
1 |
Diehards |
When dying from an ability or a spell, respawn on a random surrounding tile with 4 strength |
Swarm of the East |
Unit |
Undead |
Rare |
3 |
2 |
0 |
Divine Reptiles |
After surviving damage, deal 2 damage to a random surrounding non‑dragon unit. If that unit dies, spawn 2 strength dragon on its tile. |
Neutral |
Unit |
Dragon Elder |
Epic |
5 |
5 |
1 |
Doctor Mia |
On play, trigger the ability of all bordering friendly structures. |
Ironclad Union |
Unit |
Rodent Hero |
Legendary |
2 |
2 |
0 |
Doppelbocks |
On play, spawn a 1 strength Satyr on the tile in front. |
Swarm of the East |
Unit |
Satyr |
Common |
2 |
1 |
0 |
Draconic Roamers |
When attacking a unit, spawn a 2 strength Dragon on a random tile bordering that unit. |
Swarm of the East |
Unit |
Dragon |
Rare |
4 |
2 |
2 |
Dreadfauns |
On play, spawn 2 Satyrs with 2 strength on random bordering tiles. |
Swarm of the East |
Unit |
Satyr |
Common |
5 |
3 |
0 |
Dreadful Keepers |
On death, randomly spawn a 3 strength Dragon on a tile bordering a friendly Dragon. |
Swarm of the East |
Unit |
Dragon |
Epic |
3 |
3 |
0 |
Dubious Hags |
On death, spawn a 1 strength Raven on a random bordering tile to fight for the enemy. |
Tribes of Shadowfen |
Unit |
Raven |
Common |
2 |
2 |
1 |
Earthfathers |
After surviving damage, gain 4 strength. |
Winter Pact |
Unit |
Dwarf Elder |
Rare |
7 |
6 |
1 |
Edrik the Fierce |
On play, spawn 2 strength Knights in front of all surrounding enemy units. |
Neutral |
Unit |
Knight Hero |
Legendary |
4 |
4 |
0 |
Elite Deathguards |
|
Swarm of the East |
Unit |
Undead |
Common |
4 |
2 |
1 |
Eloth the Ignited |
On play, fly to the first enemy unit in front. Push this enemy away and deal 2 damage to it. If the pushed enemy died, move forward. |
Ironclad Union |
Unit |
Dragon Hero |
Legendary |
4 |
3 |
0 |
Embers of Chaos |
When this dies bordering the enemy base, randomly spawn a 6 strength Dragon at the enemy base. |
Ironclad Union |
Unit |
Dragon |
Epic |
4 |
1 |
1 |
Emerald Towers |
At the start of your turn, give 2 strength to all friendly units in front. |
Neutral |
Structure |
|
Rare |
4 |
4 |
|
Erratic Neglects |
Before moving, get a random status effect |
Neutral |
Unit |
Ancient |
Rare |
1 |
1 |
0 |
Eternal Ethereals |
|
Neutral |
Unit |
Ancient |
Common |
8 |
6 |
3 |
Excited Mousers |
On play, confuse the same number of enemies, as there are friendly units on the board. |
Neutral |
Unit |
Feline |
Rare |
5 |
6 |
0 |
Execution |
Deal 5 damage to a target enemy unit or structure. |
Neutral |
Spell |
|
Common |
4 |
|
|
Faithless Prophets |
After surviving damage, convert itself to fight for the enemy. |
Tribes of Shadowfen |
Unit |
Raven Elder |
Rare |
3 |
5 |
1 |
Faun Companions |
On play, give 3 strength to a random bordering friendly Satyr. |
Swarm of the East |
Unit |
Satyr |
Common |
3 |
2 |
1 |
Felflares |
On play, deal 3 damage to a random surrounding enemy. |
Neutral |
Unit |
Frostling |
Common |
3 |
2 |
0 |
Feral Shamans |
Before attacking a stronger unit, drain 3 strength from it. |
Tribes of Shadowfen |
Unit |
Raven |
Rare |
5 |
1 |
1 |
Final Sacrifice |
Trigger the ability of a friendly non-legendary unit with up to 3 strength, then destroy that unit |
Neutral |
Spell |
|
Rare |
4 |
|
|
Finite Loopers |
On death, spawn a 1 strength Construct on a random bordering tile. |
Ironclad Union |
Unit |
Construct |
Common |
4 |
3 |
1 |
First Mutineer |
On play, discard a random non-Pirate card from your hand. |
Neutral |
Unit |
Pirate |
Common |
3 |
1 |
2 |
Flameless Lizards |
|
Neutral |
Unit |
Dragon |
Common |
5 |
8 |
0 |
Flaming Stream |
Push back all enemy units in a target unit's column and deal 3 damage to them. |
Ironclad Union |
Spell |
|
Common |
4 |
|
|
Fleshmenders |
On play, give 6 strength to a random bordering friendly unit or structure. |
Winter Pact |
Unit |
Dwarf |
Epic |
7 |
5 |
2 |
Flooding the Gates |
Deal 5 damage to all units bordering your base. |
Neutral |
Spell |
|
Rare |
4 |
|
|
Fluffy Badboxers |
After attacking, confuse all weaker enemy units. |
Neutral |
Unit |
Feline |
Rare |
5 |
5 |
1 |
Forgotten Souls |
On play, command a random bordering friendly unit forward. |
Swarm of the East |
Unit |
Undead |
Rare |
3 |
1 |
0 |
Fort of Ebonrock |
|
Neutral |
Structure |
|
Common |
3 |
5 |
|
Fortification Tonic |
Give 3 strength to all friendly units surrounding a friendly structure. |
Ironclad Union |
Spell |
|
Rare |
3 |
|
|
Fragmented Essences |
Before moving, split its strength into units on both sides. Cannot split again for this movement |
Neutral |
Unit |
Ancient |
Rare |
2 |
2 |
0 |
Freebooters |
On play, draw 1 card. |
Neutral |
Unit |
Pirate |
Common |
3 |
2 |
0 |
Frenzied Troops |
|
Ironclad Union |
Unit |
Rodent |
Common |
5 |
2 |
2 |
Froglet Strays |
On play, gain 2 strength for every surrounding enemy unit. |
Neutral |
Unit |
Toad |
Rare |
4 |
3 |
1 |
Frontline Engineers |
On play, gain 2 strength for each surrounding friendly structure |
Ironclad Union |
Unit |
Construct |
Rare |
4 |
3 |
1 |
Frosthexers |
On play, freeze all bordering enemy units. |
Winter Pact |
Unit |
Frostling |
Common |
2 |
1 |
0 |
Frozen Core |
At the start of your turn, gain 2 mana. |
Winter Pact |
Structure |
|
Rare |
5 |
4 |
|
Function Wilds |
On play, vitalize itself and 1 surrounding friendly unit |
Ironclad Union |
Unit |
Construct |
Rare |
3 |
2 |
1 |
Gathering Troupe |
Before moving, spawn a 1 strength Satyr on a random tile bordering your base. |
Swarm of the East |
Unit |
Satyr Ancient |
Rare |
4 |
2 |
1 |
Gift of the Wise |
Gain 11 mana. |
Winter Pact |
Spell |
|
Epic |
9 |
|
|
Gifted Recruits |
|
Neutral |
Unit |
Knight |
Common |
2 |
1 |
1 |
Glacier Palace |
At the start of your turn, randomly freeze the most forward enemy unit. |
Winter Pact |
Structure |
|
Rare |
4 |
4 |
|
Goldgrubbers |
On play, replace a random non-Pirate card from your hand. |
Neutral |
Unit |
Pirate |
Epic |
4 |
4 |
1 |
Gray the Balancer |
Before moving, destroy the weakest unit from the player who has the most units on the board |
Neutral |
Unit |
Ancient Hero |
Legendary |
4 |
4 |
1 |
Green Prototypes |
On death, give 1 strength to a random surrounding enemy unit and vitalize it |
Neutral |
Unit |
Construct |
Rare |
1 |
1 |
1 |
Greengale Serpents |
Before attacking a unit, gives 1 strength to itself and a random surrounding friendly Dragon. |
Ironclad Union |
Unit |
Dragon |
Rare |
3 |
1 |
2 |
Greenwood Ancients |
After surviving damage, gain 2 strength for each stronger enemy unit on the board. |
Neutral |
Unit |
Elder |
Epic |
4 |
3 |
1 |
Grim Couriers |
|
Swarm of the East |
Unit |
Undead |
Common |
5 |
3 |
3 |
Guardi the Lightbringer |
Before moving, if there are no enemy units in front, create a 0 cost level 1 single-use Temple card and add it to your deck |
Neutral |
Unit |
Knight Ancient |
Legendary |
4 |
4 |
1 |
Gunner |
|
Neutral |
Unit |
Pirate |
Common |
4 |
1 |
2 |
Hair-Raising Cats |
On play, randomly force a surrounding confused enemy unit to attack a bordering enemy. |
Neutral |
Unit |
Feline |
Common |
3 |
3 |
0 |
Hairy Chestnuts |
After surviving damage, drain up to 1 of the damage received from the enemy base. |
Tribes of Shadowfen |
Unit |
Toad Elder |
Epic |
6 |
6 |
0 |
Harpies of the Hunt |
|
Tribes of Shadowfen |
Unit |
Raven |
Common |
3 |
5 |
0 |
Harvesters of Souls |
When attacking a weaker unit, add a 5 strength copy of that card to your deck. |
Neutral |
Unit |
Undead |
Epic |
5 |
5 |
1 |
Head Start |
Spawn a 5 strength Satyr on a random tile in your furthest row. |
Swarm of the East |
Spell |
|
Rare |
3 |
|
|
Headless Hotheads |
On play, move fixedly forward. |
Neutral |
Unit |
Construct |
Rare |
5 |
4 |
2 |
Hearthguards |
When played bordering a friendly structure or base, gain 3 strength. |
Neutral |
Unit |
Dwarf |
Epic |
6 |
3 |
2 |
Heliotroopers |
On play, poison itself. |
Tribes of Shadowfen |
Unit |
Toad |
Common |
3 |
3 |
1 |
Herald's Hymn |
Give 2 strength to a target friendly unit. Command all friendly units in its row forward. |
Swarm of the East |
Spell |
|
Common |
7 |
|
|
Heroic Soldiers |
|
Neutral |
Unit |
Knight |
Common |
5 |
6 |
1 |
High Priestess Klaxi |
On play, destroy all units with the lowest strength and spawn 5 strength Ravens there. |
Tribes of Shadowfen |
Unit |
Raven Hero |
Legendary |
8 |
5 |
0 |
Hunter's Vengeance |
Randomly deal 2 damage to one unit of each unit type. |
Neutral |
Spell |
|
Epic |
3 |
|
|
Iced Droplings |
|
Winter Pact |
Unit |
Frostling |
Common |
6 |
8 |
1 |
Iceflakes |
On play, freeze itself. |
Winter Pact |
Unit |
Frostling |
Common |
2 |
3 |
0 |
Icicle Burst |
Freeze a target enemy unit. If it is already frozen, deal 6 damage to it instead. |
Winter Pact |
Spell |
|
Common |
1 |
|
|
Jade Speedster |
|
Tribes of Shadowfen |
Unit |
Toad |
Common |
4 |
1 |
2 |
Joust Champions |
Before attacking a unit or structure, deal 3 additional damage to it. |
Neutral |
Unit |
Knight |
Rare |
7 |
3 |
2 |
Kindred's Grace |
Give 7 strength to a target friendly unit and 2 strength to all others with the same unit type. |
Neutral |
Spell |
|
Epic |
6 |
|
|
Lady Rime |
On play, spend your remaining mana and gain 2 strength for each. |
Winter Pact |
Unit |
Frostling Hero |
Legendary |
6 |
5 |
1 |
Lasting Remains |
After attacking, move forward. |
Swarm of the East |
Unit |
Undead |
Rare |
7 |
8 |
1 |
Laurus, King in Exile |
Before attacking an enemy unit, force all enemy units bordering it with 4 or less strength to attack it. |
Neutral |
Unit |
Feline Hero |
Legendary |
5 |
5 |
1 |
Lawless Herd |
|
Neutral |
Unit |
Satyr |
Common |
2 |
2 |
0 |
Leafpatters |
When played with no surrounding friendly units, gain 4 strength. |
Neutral |
Unit |
Dwarf |
Common |
5 |
2 |
2 |
Lich Summoners |
After attacking, spawn a 3 strength Undead on the tile behind. |
Neutral |
Unit |
Undead |
Epic |
4 |
4 |
1 |
Limelimbs |
|
Tribes of Shadowfen |
Unit |
Toad |
Common |
3 |
1 |
2 |
Linked Golems |
When played bordering a friendly Construct, both gain 1 strength. |
Ironclad Union |
Unit |
Construct |
Epic |
3 |
2 |
1 |
Lonely Witch |
|
Tribes of Shadowfen |
Unit |
Raven |
Common |
4 |
2 |
1 |
Lost Faun |
|
Swarm of the East |
Unit |
Satyr |
Common |
3 |
1 |
1 |
Lost Psyches |
Before moving, teleport itself to a random tile in its row |
Neutral |
Unit |
Ancient |
Rare |
3 |
3 |
1 |
Lucky Charmers |
On play, gain 3 strength for each Pirate in your hand. |
Neutral |
Unit |
Pirate |
Rare |
6 |
4 |
1 |
Ludic Matriarchs |
When played bordering a friendly Dragon, spawn 1 strength Dragons on all tiles bordering either. |
Neutral |
Unit |
Dragon |
Epic |
6 |
5 |
0 |
Lunatic Lunas |
After surviving damage, force itself to attack the first enemy unit in front |
Neutral |
Unit |
Feline Elder |
Rare |
4 |
5 |
1 |
Makeshifter |
|
Ironclad Union |
Unit |
Construct |
Common |
3 |
2 |
0 |
Malicious Consumption |
Do nothing |
Neutral |
Spell |
|
Legendary |
1 |
|
|
Malicious Damage |
Deal 1 damage to your base |
Neutral |
Spell |
|
Legendary |
0 |
|
|
Malicious Discard |
Discard a random card from your hand |
Neutral |
Spell |
|
Legendary |
0 |
|
|
Malicious Finch |
On play, create a random single‑use Malicious Card and put it in the enemy’s deck |
Neutral |
Unit |
Pirate Hero |
Legendary |
4 |
4 |
1 |
Marked as Prey |
Deal 5 damage to a target poisoned unit. If that kills it, spawn a 5 strength Raven there. |
Tribes of Shadowfen |
Spell |
|
Rare |
4 |
|
|
Martyr Spongers |
Before moving deal 1 damage to 1 other friendly Ancient and Undead units, then deal the same amount of damage to the enemy base |
Swarm of the East |
Unit |
Undead Ancient |
Epic |
6 |
6 |
1 |
Mech Workshop |
At the start of your turn, spawn a 2 strength Construct on the tile in front. |
Ironclad Union |
Structure |
|
Common |
4 |
5 |
|
Mechanical Workers |
On play, on the tile behind build a 5 strength Workshop which spawns 2 strength Constructs. |
Ironclad Union |
Unit |
Rodent |
Rare |
6 |
5 |
1 |
Melodious Sisters |
Before attacking a confused unit, deal up to 5 of its strength as damage to all enemies surrounding it. |
Neutral |
Unit |
Feline |
Epic |
4 |
4 |
1 |
Midwinter Chaos |
Targets enemy units with 5 or less strength. Destroy all that are frozen and freeze the others. |
Winter Pact |
Spell |
|
Rare |
4 |
|
|
Mindless Horde |
|
Swarm of the East |
Unit |
Satyr |
Common |
3 |
4 |
0 |
Minion Launchers |
On play, deal 1 damage to a random friendly non-legendary unit on the side, then deal the same damage to the first enemy in front |
Neutral |
Unit |
Rodent |
Common |
4 |
4 |
0 |
Mischiefs |
On play, deal 1 damage to the enemy base. |
Swarm of the East |
Unit |
Undead |
Common |
4 |
3 |
1 |
Moment's Peace |
Give 5 strength to a target friendly unit or structure. Freeze all surrounding enemy units. |
Winter Pact |
Spell |
|
Rare |
5 |
|
|
Moonlit Aerie |
At the start of your turn, give 1 strength to all friendly Satyrs. |
Swarm of the East |
Structure |
|
Common |
3 |
3 |
|
Mudgrinders |
|
Swarm of the East |
Unit |
Satyr |
Common |
2 |
1 |
0 |
Mystwives |
When played bordering a stronger friendly unit, gain 4 strength. |
Winter Pact |
Unit |
Dwarf |
Epic |
4 |
3 |
1 |
Needle Blast |
Deal 2 damage to 2 random enemies. |
Neutral |
Spell |
|
Rare |
6 |
|
|
Noble Vigilantes |
Before attacking a unit or structure, deal damage to it equal to the strength of the weakest friendly unit. |
Neutral |
Unit |
Knight |
Common |
4 |
3 |
1 |
Northsea Dog |
When played as the last card in your hand, gain 6 strength. |
Neutral |
Unit |
Pirate |
Rare |
2 |
1 |
0 |
Obelisk of Souls |
At the start of your turn, drain 1 strength from the strongest enemy unit |
Tribes of Shadowfen |
Structure |
|
Common |
3 |
2 |
|
Obliterators |
|
Swarm of the East |
Unit |
Undead |
Common |
6 |
5 |
2 |
Obsidian Butchers |
On play, drain the strength from all 1 strength units. |
Tribes of Shadowfen |
Unit |
Toad |
Rare |
5 |
2 |
2 |
Olf the Hammer |
When played bordering your base, give it 3 strength. |
Winter Pact |
Unit |
Dwarf Hero |
Legendary |
9 |
7 |
2 |
Operators |
|
Ironclad Union |
Unit |
Construct |
Common |
8 |
12 |
1 |
Orgone Leechers |
Before moving, lose 3 mana and freeze an enemy in the tile in front. Decrease the loss by 2 for each other friendly Ancient and Frostling |
Winter Pact |
Unit |
Frostling Ancient |
Epic |
3 |
6 |
1 |
Original Blueprints |
Before moving, give 1 strength to a random surrounding friendly unit. |
Ironclad Union |
Unit |
Construct Ancient |
Epic |
4 |
3 |
1 |
Overchargers |
On play, deal 1 damage to the first enemy in front. |
Ironclad Union |
Unit |
Rodent |
Common |
4 |
2 |
1 |
Ozone Purifiers |
On play, push a random bordering enemy unit away. |
Ironclad Union |
Unit |
Rodent |
Common |
2 |
1 |
0 |
Pan Heralds |
On play, give 1 strength to all surrounding friendly units. |
Swarm of the East |
Unit |
Satyr |
Common |
4 |
3 |
0 |
Personal Servers |
On play, give 3 strength to another random friendly unit. |
Neutral |
Unit |
Construct |
Common |
3 |
1 |
1 |
Petrified Fossils |
After surviving damage, command all friendly units with equal or less strength to move forward. |
Swarm of the East |
Unit |
Undead Elder |
Rare |
4 |
4 |
1 |
Pillars of Doom |
At the start of your turn, deal 2 damage to the enemy base. |
Swarm of the East |
Structure |
|
Epic |
5 |
4 |
|
Plague Monarchs |
Before moving, make friendly Ancients and Toads drain 1 strength from a surrounding enemy poisoned unit |
Tribes of Shadowfen |
Unit |
Toad Ancient |
Epic |
5 |
3 |
1 |
Plain Helper |
|
Ironclad Union |
Unit |
Rodent |
Common |
3 |
1 |
1 |
Potion of Growth |
Give 3 strength to a target friendly unit, then vitalize it. |
Neutral |
Spell |
|
Common |
3 |
|
|
Powder Tower |
At the start of your turn, this explodes and deals 2 damage to all enemies. |
Neutral |
Structure |
|
Rare |
6 |
3 |
|
Prime Oracle Bragda |
After surviving damage, increase the strength of up to 2 weaker friendly units to be equal to this |
Neutral |
Unit |
Elder Hero |
Legendary |
6 |
5 |
1 |
Privateer |
|
Neutral |
Unit |
Pirate |
Common |
4 |
2 |
1 |
Project PH03-NIX |
When this dies not bordering any base, randomly respawn at your base with 5 strength. |
Ironclad Union |
Unit |
Construct Hero |
Legendary |
5 |
4 |
1 |
Quakefall of the Skies |
Deal 1 damage to non-temple structures, then deal 1 damage to surrounding enemy units and structures |
Neutral |
Spell |
|
Common |
2 |
|
|
Queen of Herds |
On play, randomly play up to 1 Common or Rare Satyr from your deck on a tile in its row. |
Swarm of the East |
Unit |
Undead Hero |
Legendary |
6 |
6 |
0 |
Rain of Frogs |
Spawn a 1 strength Toad on 3 random tiles. |
Tribes of Shadowfen |
Spell |
|
Epic |
3 |
|
|
Rapid Mousers |
|
Neutral |
Unit |
Feline |
Common |
4 |
1 |
3 |
Razor-Sharp Lynxes |
If played bordering an enemy gain 2 strength, else gain 1 speed. |
Neutral |
Unit |
Feline |
Common |
4 |
2 |
1 |
Reckless Rushers |
Before attacking, deal 2 damage to your base |
Swarm of the East |
Unit |
Undead |
Epic |
3 |
1 |
3 |
Restless Goats |
On death, deal 1 damage to your base. |
Swarm of the East |
Unit |
Satyr |
Epic |
2 |
1 |
2 |
Retired Commanders |
After surviving damage, spawn a 1 strength Knight bordering up to 3 other friendly Knights |
Neutral |
Unit |
Knight Elder |
Rare |
5 |
5 |
1 |