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Fort of Ebonrock.png

Structures are one of the card types in Stormbound: Kingdom Wars.

(Note: You can sort the table by using the arrows next to each heading.)

If this list is not available, see Category:Structures. There are 22 structures in the game currently.

Toggle table/card display
Name Description Faction Card Type Unit Type Rarity Mana Strength Move
Emerald Towers At the start of your turn, give 2 strength to all friendly units in front. Neutral Structure Rare 4 4
Fort of Ebonrock Neutral Structure Common 3 4
Frozen Core At the start of your turn, gain 2 mana. Winter Pact Structure Rare 5 4
Glacier Palace At the start of your turn, randomly freeze the most forward enemy unit. Winter Pact Structure Rare 4 4
Mech Workshop At the start of your turn, spawn a 2 strength Construct on the tile in front. Ironclad Union Structure Common 4 3
Moonlit Aerie At the start of your turn, give 1 strength to all friendly Satyrs. Swarm of the East Structure Common 3 3
Pillars of Doom At the start of your turn, deal 2 damage to the enemy base. Swarm of the East Structure Epic 5 4
Powder Tower At the start of your turn, this explodes and deals 2 damage to all enemies. Neutral Structure Rare 6 3
Siege Assembly At the start of your turn, deal 3 damage to the first enemy in front. Ironclad Union Structure Rare 5 3
Temple of Focus At the start of your turn, deconfuse and give 1 additional move to all friendly units in front. Swarm of the East Structure Epic 3 3
Temple of Life At the start of your turn, vitalize 1 friendly unit, then spawn a 1 strength copy of itself on the tile behind. Winter Pact Structure Rare 3 2
Temple of Space When played with a friendly copy on the board, teleport 2 surrounding units from it, then destroy the older copy. Otherwise, return to the hand. Ironclad Union Structure Legendary 3 3
Temple of the Heart At the start of your turn, remove 1 strength from the stronger base and give it to the weaker one. Neutral Structure Common 3 2
Temple of the Mind At the start of your turn, give or remove fixedly forward movement to the leftmost unit in your hand, then destroy the weakest confused unit. Neutral Structure Common 3 2
Temple of Time At the end of your turn, remember the states of surrounding friendly units and structures. At the start of your turn, restore 1 of them to that state. Tribes of Shadowfen Structure Legendary 3 2
The Hearth At the start of your turn, give 2 strength to another friendly unit or structure. Winter Pact Structure Common 3 3
Trueshot Post At the start of your turn, randomly deal 4 damage to the most forward enemy unit or structure. Neutral Structure Epic 5 4
Underground Spring At the start of your turn, remove 1 strength from itself and give it to your base. Winter Pact Structure Rare 4 4
Unstable Build At the start of your turn, deal 3 damage to itself. Ironclad Union Structure Common 2 5
Upgrade Point At the start of your turn, give 2 strength to all surrounding friendly Constructs. Ironclad Union Structure Epic 3 4
Venomfall Spire At the start of your turn, poison 1 random enemy unit. Tribes of Shadowfen Structure Rare 4 4

Campaign-only cards[]

There are no cards which match the given query.
4
Emerald Towers
Emerald Towers.png
At the start of your turn, give 2 strength to all friendly units in front.
4{{#ucfirst:Rar}}
3
Fort of Ebonrock
Fort of Ebonrock.png
4{{#ucfirst:Commo}}
5
Frozen Core
Frozen Core.png
At the start of your turn, gain 2 mana.
4{{#ucfirst:Rar}}
4
Glacier Palace
Glacier Palace.png
At the start of your turn, randomly freeze the most forward enemy unit.
4{{#ucfirst:Rar}}
4
Mech Workshop
Mech Workshop.png
At the start of your turn, spawn a 2 strength Construct on the tile in front.
3{{#ucfirst:Commo}}
3
Moonlit Aerie
Moonlit Aerie.png
At the start of your turn, give 1 strength to all friendly Satyrs.
3{{#ucfirst:Commo}}
5
Pillars of Doom
Pillars of Doom.png
At the start of your turn, deal 2 damage to the enemy base.
4{{#ucfirst:Epi}}
6
Powder Tower
Powder Tower.png
At the start of your turn, this explodes and deals 2 damage to all enemies.
3{{#ucfirst:Rar}}
5
Siege Assembly
Siege Assembly.png
At the start of your turn, deal 3 damage to the first enemy in front.
3{{#ucfirst:Rar}}
3
Temple of Focus
Temple of Focus.png
At the start of your turn, deconfuse and give 1 additional move to all friendly units in front.
3{{#ucfirst:Epi}}
3
Temple of Life
Temple of Life.png
At the start of your turn, vitalize 1 friendly unit, then spawn a 1 strength copy of itself on the tile behind.
2{{#ucfirst:Rar}}
3
Temple of Space
Temple of Space.png
When played with a friendly copy on the board, teleport 2 surrounding units from it, then destroy the older copy. Otherwise, return to the hand.
3{{#ucfirst:Legendar}}
3
Temple of the Heart
Temple of the Heart.png
At the start of your turn, remove 1 strength from the stronger base and give it to the weaker one.
2{{#ucfirst:Commo}}
3
Temple of the Mind
Temple of the Mind.png
At the start of your turn, give or remove fixedly forward movement to the leftmost unit in your hand, then destroy the weakest confused unit.
2{{#ucfirst:Commo}}
3
Temple of Time
Temple of Time.png
At the end of your turn, remember the states of surrounding friendly units and structures. At the start of your turn, restore 1 of them to that state.
2{{#ucfirst:Legendar}}
3
The Hearth
The Hearth.png
At the start of your turn, give 2 strength to another friendly unit or structure.
3{{#ucfirst:Commo}}
5
Trueshot Post
Trueshot Post.png
At the start of your turn, randomly deal 4 damage to the most forward enemy unit or structure.
4{{#ucfirst:Epi}}
4
Underground Spring
Underground Spring.png
At the start of your turn, remove 1 strength from itself and give it to your base.
4{{#ucfirst:Rar}}
2
Unstable Build
Unstable Build.png
At the start of your turn, deal 3 damage to itself.
5{{#ucfirst:Commo}}
3
Upgrade Point
Upgrade Point.png
At the start of your turn, give 2 strength to all surrounding friendly Constructs.
4{{#ucfirst:Epi}}
4
Venomfall Spire
Venomfall Spire.png
At the start of your turn, poison 1 random enemy unit.
4{{#ucfirst:Rar}}

Campaign-only cards[]

There are no cards which match the given query.
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