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Execution

Spells are one of the card types in Stormbound: Kingdom Wars.

(Note: You can sort the table by using the arrows next to each heading.)

If this list is not available, see Category:Spells. There are 36 spells in the game currently.

Toggle table/card display
Name Description Faction Card Type Unit Type Rarity Mana Strength Move
Awakening of the Will Give strength to 1 random friendly unit with no ability equal to their mana cost, then repeat this effect for up to 1 of its mana cost Neutral Spell Common 3
Bladestorm Deal 1 damage to all enemy units and structures. Neutral Spell Common 5
Blessed with Brawn Give 6 strength to a target friendly unit or structure with 4 or less strength. Winter Pact Spell Common 5
Boosting Elixir Give 4 strength to a target friendly unit and a random friendly unit bordering it. Ironclad Union Spell Rare 4
Broken Truce Destroy a target unit or structure with 8 or less strength. Spread spare damage randomly among all surrounding units or structures. Deal 3 damage to your base. Swarm of the East Spell Rare 4
Call for Aid Spawn 4 strength units on all tiles bordering a target friendly unit. Neutral Spell Rare 7
Catnip's Charm Confuse a target unit and give 1 strength to the weakest friendly Feline Neutral Spell Common 2
Clap of Thunder Give 2 strength for each empty card space in your hand and spread it randomly among friendly units Neutral Spell Epic 5
Confinement Reduce the strength of a target enemy unit to 5. Neutral Spell Common 3
Curse of Strings Convert a target enemy unit with 7 or less strength to fight for you. Tribes of Shadowfen Spell Rare 6
Dark Harvest Deal 2 damage to all enemies surrounding a friendly unit. Swarm of the East Spell Rare 5
Demotivation Strike Disable a target unit's ability, then deal 3 damage Neutral Spell Common 3
Execution Deal 5 damage to a target enemy unit or structure. Neutral Spell Common 4
Final Sacrifice Trigger the ability of a friendly non-legendary unit with up to 3 strength, then destroy that unit Neutral Spell Rare 4
Flaming Stream Push back all enemy units in a target unit's column and deal 3 damage to them. Ironclad Union Spell Common 4
Flooding the Gates Deal 5 damage to all units bordering your base. Neutral Spell Rare 4
Fortification Tonic Give 3 strength to all friendly units surrounding a friendly structure. Ironclad Union Spell Rare 3
Gift of the Wise Gain 11 mana. Winter Pact Spell Epic 9
Head Start Spawn a 5 strength Satyr on a random tile in your furthest row. Swarm of the East Spell Rare 3
Herald's Hymn Give 2 strength to a target friendly unit. Command all friendly units in its row forward. Swarm of the East Spell Common 7
Hunter's Vengeance Randomly deal 2 damage to one unit of each unit type. Neutral Spell Epic 3
Icicle Burst Freeze a target enemy unit. If it is already frozen, deal 6 damage to it instead. Winter Pact Spell Common 1
Kindred's Grace Give 7 strength to a target friendly unit and 2 strength to all others with the same unit type. Neutral Spell Epic 6
Malicious Consumption Do nothing Neutral Spell Legendary 1
Malicious Damage Deal 1 damage to your base Neutral Spell Legendary 0
Malicious Discard Discard a random card from your hand Neutral Spell Legendary 0
Marked as Prey Deal 5 damage to a target poisoned unit. If that kills it, spawn a 5 strength Raven there. Tribes of Shadowfen Spell Rare 4
Midwinter Chaos Targets enemy units with 5 or less strength. Destroy all that are frozen and freeze the others. Winter Pact Spell Rare 4
Moment's Peace Give 5 strength to a target friendly unit or structure. Freeze all surrounding enemy units. Winter Pact Spell Rare 5
Needle Blast Deal 2 damage to 2 random enemies. Neutral Spell Rare 6
Potion of Growth Give 3 strength to a target friendly unit, then vitalize it. Neutral Spell Common 3
Quakefall of the Skies Deal 1 damage to non-temple structures, then deal 1 damage to surrounding enemy units and structures Neutral Spell Common 2
Rain of Frogs Spawn a 1 strength Toad on 3 random tiles. Tribes of Shadowfen Spell Epic 3
Soap Cleanse Give 1 strength to friendly poisoned units and vitalize them Tribes of Shadowfen Spell Rare 1
Stream of Consciousness Destroy a target friendly Ancient unit and play a random level 1 non-Ancient unit on the same tile Neutral Spell Common 3
Summon Militia Randomly spawn a Knight with 1 strength. Neutral Spell Common 1
Toxic Sacrifice Destroy a target friendly unit. Deal 2 damage to all surrounding units and poison them. Tribes of Shadowfen Spell Common 2
Unhealthy Hysteria Force a target enemy unit with 4 or less strength to attack a random bordering enemy. Neutral Spell Rare 3

Campaign-only cards[ | ]

There are no cards which match the given query.
3
Awakening of the Will
Awakening of the Will
Give strength to 1 random friendly unit with no ability equal to their mana cost, then repeat this effect for up to 1 of its mana cost
{{#ucfirst:Commo}}
5
Bladestorm
Bladestorm
Deal 1 damage to all enemy units and structures.
{{#ucfirst:Commo}}
5
Blessed with Brawn
Blessed with Brawn
Give 6 strength to a target friendly unit or structure with 4 or less strength.
{{#ucfirst:Commo}}
4
Boosting Elixir
Boosting Elixir
Give 4 strength to a target friendly unit and a random friendly unit bordering it.
{{#ucfirst:Rar}}
4
Broken Truce
Broken Truce
Destroy a target unit or structure with 8 or less strength. Spread spare damage randomly among all surrounding units or structures. Deal 3 damage to your base.
{{#ucfirst:Rar}}
7
Call for Aid
Call for Aid
Spawn 4 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:Rar}}
2
Catnip's Charm
Catnip's Charm
Confuse a target unit and give 1 strength to the weakest friendly Feline
{{#ucfirst:Commo}}
5
Clap of Thunder
Clap of Thunder
Give 2 strength for each empty card space in your hand and spread it randomly among friendly units
{{#ucfirst:Epi}}
3
Confinement
Confinement
Reduce the strength of a target enemy unit to 5.
{{#ucfirst:Commo}}
6
Curse of Strings
Curse of Strings
Convert a target enemy unit with 7 or less strength to fight for you.
{{#ucfirst:Rar}}
5
Dark Harvest
Dark Harvest
Deal 2 damage to all enemies surrounding a friendly unit.
{{#ucfirst:Rar}}
3
Demotivation Strike
Demotivation Strike
Disable a target unit's ability, then deal 3 damage
{{#ucfirst:Commo}}
4
Execution
Execution
Deal 5 damage to a target enemy unit or structure.
{{#ucfirst:Commo}}
4
Final Sacrifice
Final Sacrifice
Trigger the ability of a friendly non-legendary unit with up to 3 strength, then destroy that unit
{{#ucfirst:Rar}}
4
Flaming Stream
Flaming Stream
Push back all enemy units in a target unit's column and deal 3 damage to them.
{{#ucfirst:Commo}}
4
Flooding the Gates
Flooding the Gates
Deal 5 damage to all units bordering your base.
{{#ucfirst:Rar}}
3
Fortification Tonic
Fortification Tonic
Give 3 strength to all friendly units surrounding a friendly structure.
{{#ucfirst:Rar}}
9
Gift of the Wise
Gift of the Wise
Gain 11 mana.
{{#ucfirst:Epi}}
3
Head Start
Head Start
Spawn a 5 strength Satyr on a random tile in your furthest row.
{{#ucfirst:Rar}}
7
Herald's Hymn
Herald's Hymn
Give 2 strength to a target friendly unit. Command all friendly units in its row forward.
{{#ucfirst:Commo}}
3
Hunter's Vengeance
Hunter's Vengeance
Randomly deal 2 damage to one unit of each unit type.
{{#ucfirst:Epi}}
1
Icicle Burst
Icicle Burst
Freeze a target enemy unit. If it is already frozen, deal 6 damage to it instead.
{{#ucfirst:Commo}}
6
Kindred's Grace
Kindred's Grace
Give 7 strength to a target friendly unit and 2 strength to all others with the same unit type.
{{#ucfirst:Epi}}
1
Malicious Consumption
Malicious Consumption
Do nothing
{{#ucfirst:Legendar}}
0
Malicious Damage
Malicious Damage
Deal 1 damage to your base
{{#ucfirst:Legendar}}
0
Malicious Discard
Malicious Discard
Discard a random card from your hand
{{#ucfirst:Legendar}}
4
Marked as Prey
Marked as Prey
Deal 5 damage to a target poisoned unit. If that kills it, spawn a 5 strength Raven there.
{{#ucfirst:Rar}}
4
Midwinter Chaos
Midwinter Chaos
Targets enemy units with 5 or less strength. Destroy all that are frozen and freeze the others.
{{#ucfirst:Rar}}
5
Moment's Peace
Moment's Peace
Give 5 strength to a target friendly unit or structure. Freeze all surrounding enemy units.
{{#ucfirst:Rar}}
6
Needle Blast
Needle Blast
Deal 2 damage to 2 random enemies.
{{#ucfirst:Rar}}
3
Potion of Growth
Potion of Growth
Give 3 strength to a target friendly unit, then vitalize it.
{{#ucfirst:Commo}}
2
Quakefall of the Skies
Quakefall of the Skies
Deal 1 damage to non-temple structures, then deal 1 damage to surrounding enemy units and structures
{{#ucfirst:Commo}}
3
Rain of Frogs
Rain of Frogs
Spawn a 1 strength Toad on 3 random tiles.
{{#ucfirst:Epi}}
1
Soap Cleanse
Soap Cleanse
Give 1 strength to friendly poisoned units and vitalize them
{{#ucfirst:Rar}}
3
Stream of Consciousness
Stream of Consciousness
Destroy a target friendly Ancient unit and play a random level 1 non-Ancient unit on the same tile
{{#ucfirst:Commo}}
1
Summon Militia
Summon Militia
Randomly spawn a Knight with 1 strength.
{{#ucfirst:Commo}}
2
Toxic Sacrifice
Toxic Sacrifice
Destroy a target friendly unit. Deal 2 damage to all surrounding units and poison them.
{{#ucfirst:Commo}}
3
Unhealthy Hysteria
Unhealthy Hysteria
Force a target enemy unit with 4 or less strength to attack a random bordering enemy.
{{#ucfirst:Rar}}

Campaign-only cards[ | ]

There are no cards which match the given query.
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