Pirates are one of the unit types in Stormbound: Kingdom Wars.
Their abilities usually relate to your hand and the cards there.
List of Pirates[ | ]
Toggle table/card display
(Note: You can sort the table by using the arrows next to each heading.)
There are 19 pirates in the game currently.
If this list is not available, see Category:Pirates.
Name |
Description |
Faction |
Card Type |
Unit Type |
Rarity |
Mana |
Strength |
Move |
Bluesail Raiders |
|
Neutral |
Unit |
Pirate |
Common |
5 |
4 |
2 |
Cabin Girls |
|
Neutral |
Unit |
Pirate |
Common |
4 |
6 |
0 |
First Mutineer |
On play, discard a random non-Pirate card from your hand. |
Neutral |
Unit |
Pirate |
Common |
3 |
1 |
2 |
Freebooters |
On play, draw 1 card. |
Neutral |
Unit |
Pirate |
Common |
3 |
2 |
0 |
Goldgrubbers |
On play, replace a random non-Pirate card from your hand. |
Neutral |
Unit |
Pirate |
Epic |
4 |
4 |
1 |
Lucky Charmers |
On play, gain 3 strength for each Pirate in your hand. |
Neutral |
Unit |
Pirate |
Rare |
6 |
4 |
1 |
Malicious Finch |
On play, create a random single‑use Malicious Card and put it in the enemy’s deck |
Neutral |
Unit |
Pirate Hero |
Legendary |
4 |
4 |
1 |
Northsea Dog |
When played as the last card in your hand, gain 6 strength. |
Neutral |
Unit |
Pirate |
Rare |
2 |
1 |
0 |
Rogue Sheep |
On play, draw 1 single-use non-Pirate card copy from the enemy's hand. If you have a Pirate in hand, reduce its mana cost by 1. |
Neutral |
Unit |
Pirate Hero |
Legendary |
4 |
4 |
0 |
Seasick Bouncers |
|
Neutral |
Unit |
Pirate |
Common |
6 |
10 |
0 |
Snake Eyes |
When played with a full hand, discard all cards and draw 4 new cards. |
Neutral |
Unit |
Pirate |
Epic |
4 |
4 |
0 |
Strict Quartermasters |
On play, draw 1 random Pirate card from your deck |
Neutral |
Unit |
Pirate |
Rare |
3 |
2 |
1 |
Treasurous Bosuns |
Before moving, replace the most expensive card in your hand with a cheaper card from your deck. |
Neutral |
Unit |
Pirate Ancient |
Epic |
4 |
5 |
1 |
Westwind Sailors |
|
Neutral |
Unit |
Pirate |
Common |
3 |
3 |
1 |
Wrinkled Foretopmen |
After surviving damage, create a single‑use card copy from the top of enemy’s deck, costing 2 less mana, and add it to your deck. |
Neutral |
Unit |
Pirate Elder |
Epic |
3 |
3 |
0 |
Campaign-only cards[ | ]
5 |
Bluesail Raiders |
Pirate |
|
|
4 | | 2 |
4 |
Cabin Girls |
Pirate |
|
|
6 | | 0 |
3 |
First Mutineer |
Pirate |
|
On play, discard a random non-Pirate card from your hand. |
1 | | 2 |
3 |
Freebooters |
Pirate |
|
On play, draw 1 card. |
2 | | 0 |
4 |
Goldgrubbers |
Pirate |
|
On play, replace a random non-Pirate card from your hand. |
4 | | 1 |
6 |
Lucky Charmers |
Pirate |
|
On play, gain 3 strength for each Pirate in your hand. |
4 | | 1 |
4 |
Malicious Finch |
Pirate Hero |
|
On play, create a random single‑use Malicious Card and put it in the enemy’s deck |
4 | | 1 |
2 |
Northsea Dog |
Pirate |
|
When played as the last card in your hand, gain 6 strength. |
1 | | 0 |
4 |
Rogue Sheep |
Pirate Hero |
|
On play, draw 1 single-use non-Pirate card copy from the enemy's hand. If you have a Pirate in hand, reduce its mana cost by 1. |
4 | | 0 |
6 |
Seasick Bouncers |
Pirate |
|
|
10 | | 0 |
4 |
Snake Eyes |
Pirate |
|
When played with a full hand, discard all cards and draw 4 new cards. |
4 | | 0 |
3 |
Strict Quartermasters |
Pirate |
|
On play, draw 1 random Pirate card from your deck |
2 | | 1 |
4 |
Treasurous Bosuns |
Pirate Ancient |
|
Before moving, replace the most expensive card in your hand with a cheaper card from your deck. |
5 | | 1 |
3 |
Westwind Sailors |
Pirate |
|
|
3 | | 1 |
3 |
Wrinkled Foretopmen |
Pirate Elder |
|
After surviving damage, create a single‑use card copy from the top of enemy’s deck, costing 2 less mana, and add it to your deck. |
3 | | 0 |
Campaign-only cards[ | ]
2 |
Boatswain |
Pirate |
|
|
1 | | 0 |
3 |
Corsair |
Pirate |
|
|
1 | | 1 |
4 |
Gunner |
Pirate |
|
|
1 | | 2 |
4 |
Privateer |
Pirate |
|
|
2 | | 1 |
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