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The Neutral card back.

The Neutral faction is a faction in the game available to all decks.

The Neutral faction is available to any deck, and contains a variety of unit types.

Although the Neutral faction contains every single unit type in the game, three are unique to it: knights, pirates, and felines.

The Knights usually have no special abilities, save a few like Brothers in Arms and Victors of the Melee, Felines use the confusion effect to make enemy units potentially run off course, attack friendly units or buildings, and Pirates manipulate the cards in your hand: discarding cards, drawing them, or replacing them. The different types of units in the neutral faction are designed to be "refugees" from their respective kingdoms, sharing a portion of that faction's theme.

The Neutral faction also has structures and spells that are adaptable to all decks.

List of cards in Neutral[]

(Note: You can sort the table by using the arrows next to each heading.)

If this list is not available, see Category:Neutral. There are 90 Neutral cards in the game currently.

Toggle table/card display
Name Description Faction Card Type Unit Type Rarity Mana Strength Move
Aged Duskbringers After surviving damage, randomly give 4 strength to another friendly unit. Neutral Unit Elder Rare 7 4 1
Archdruid Earyn On play, randomly play up to 1 spell card up to Earyn's mana cost from your hand. Neutral Unit Hero Legendary 7 7 0
Avian Stalkers On death, destroy all units in front with 3 or less strength and spawn 3 strength Ravens on all tiles behind. Neutral Unit Raven Epic 6 5 0
Beards of Crowglyph After surviving damage, spawn an Elder with strength equal to this on a random bordering tile. Neutral Unit Elder Epic 6 6 0
Beasts of Terror When attacking a non-Dragon unit, deal 2 damage to all other enemies with the same unit type. Neutral Unit Dragon Epic 4 3 1
Bigthrust Tigers On play, gain speed equal to the amount of enemy units in front. Neutral Unit Feline Rare 2 1 0
Bladestorm Deal 1 damage to all enemy units and structures. Neutral Spell Common 5
Bluesail Raiders Neutral Unit Pirate Common 5 3 2
Boomstick Officers On play, deal 4 damage to the cloest enemy behind. Neutral Unit Rodent Rare 6 5 1
Brothers in Arms On play, spawn a 1 strength Knight on the tile behind. Neutral Unit Knight Common 3 3 0
Cabin Girls Neutral Unit Pirate Common 4 5 0
Call for Aid Spawn 3 strength units on all tiles bordering a target friendly unit. Neutral Spell Rare 7
Collector Mirz On play, create a 0 cost unit with 5 strength and add it to your deck. Neutral Unit Hero Legendary 3 1 0
Confinement Reduce the strength of a target enemy unit to 5. Neutral Spell Common 3
Conflicted Drakes On play, deal 1 damage to all non-Dragon units in front. Neutral Unit Dragon Rare 3 2 0
Crazy Bombers On play, deal 7 damage spread randomly among all surrounding enemies. Neutral Unit Rodent Epic 8 6 1
Dangerous Suitors On play, gain 2 strength for every other Dragon on the board. Neutral Unit Dragon Rare 6 4 1
Edrik the Fierce On play, spawn 3 strength Knights in front of all surrounding enemy units. Neutral Unit Knight Hero Legendary 4 3 0
Emerald Towers At the start of your turn, give 2 strength to all friendly units in front. Neutral Structure Rare 4 4
Eternal Ethereals Neutral Unit Ancient Common 8 5 3
Excited Mousers On play, confuse the same number of surrounding enemies, as there are friendly units on the board. Neutral Unit Feline Rare 5 5 0
Execution Deal 4 damage to a target enemy unit or structure. Neutral Spell Common 4
Felflares On play, deal 2 damage to a random surrounding enemy. Neutral Unit Frostling Common 3 2 0
First Mutineer On play, discard a random non-Pirate card from your hand. Neutral Unit Pirate Common 3 1 2
Flameless Lizards Neutral Unit Dragon Common 5 7 0
Flooding the Gates Deal 5 damage to all units bordering your base. Neutral Spell Rare 4
Fluffy Badboxers After attacking, confuse all weaker enemy units. Neutral Unit Feline Rare 5 6 1
Fort of Ebonrock Neutral Structure Common 3 4
Freebooters On play, draw 1 card. Neutral Unit Pirate Common 3 2 0
Gifted Recruits Neutral Unit Knight Common 2 1 1
Goldgrubbers On play, replace a random non-Pirate card from your hand. Neutral Unit Pirate Epic 4 4 1
Green Prototypes On death, give 1 strength to a random surrounding enemy unit. Neutral Unit Construct Rare 1 1 1
Greenwood Ancients After surviving damage, gain 1 strength for each stronger enemy unit on the board. Neutral Unit Elder Epic 4 3 1
Hair-Raising Cats On play, randomly force a surrounding confused enemy unit to attack a bordering enemy. Neutral Unit Feline Common 3 3 0
Harvesters of Souls When attacking a weaker unit, add a 5 strength copy of that card to your deck. Neutral Unit Undead Epic 5 5 1
Headless Hotheads On play, move fixedly forward. Neutral Unit Construct Rare 5 3 2
Hearthguards When played bordering a friendly structure or base, gain 3 strength. Neutral Unit Dwarf Epic 6 3 2
Heroic Soldiers Neutral Unit Knight Common 5 5 1
Hunter's Vengeance Randomly deal 2 damage to one unit of each unit type. Neutral Spell Epic 3
Joust Champions Before attacking a unit or structure, deal 3 additional damage to it. Neutral Unit Knight Rare 7 3 2
Kindred's Grace Give 6 strength to a target friendly unit and 2 strength to all others with the same unit type. Neutral Spell Epic 6
Laurus, King in Exile Before attacking an enemy unit, force all enemy units bordering it with 4 or less strength to attack it. Neutral Unit Feline Hero Legendary 5 5 1
Lawless Herd Neutral Unit Satyr Common 2 2 0
Lich Summoners After attacking, spawn a 3 strength Undead on the tile behind. Neutral Unit Undead Epic 4 3 1
Lucky Charmers On play, gain 3 strength for each Pirate in your hand. Neutral Unit Pirate Rare 6 3 1
Ludic Matriarchs When played bordering a friendly Dragon, spawn 1 strength Dragons on all tiles bordering either. Neutral Unit Dragon Epic 6 5 0
Melodious Sisters Before attacking a confused unit, deal up to 4 of its strength as damage to all enemies bordering it. Neutral Unit Feline Epic 4 4 1
Needle Blast Deal 2 damage to 2 random enemies. Neutral Spell Rare 6
Northsea Dog When played as the last card in your hand, gain 5 strength. Neutral Unit Pirate Rare 2 1 0
Personal Servers On play, give 2 strength to another random friendly unit. Neutral Unit Construct Common 3 1 1
Potion of Growth Give 2 strength to a target friendly unit, then vitalize it. Neutral Spell Common 3
Powder Tower At the start of your turn, this explodes and deals 2 damage to all enemies. Neutral Structure Rare 6 3
Prime Oracle Bragda After surviving damage, increase the strength of all weaker friendly units to be equal to this. Neutral Unit Elder Hero Legendary 6 5 1
Rapid Mousers Neutral Unit Feline Common 4 1 3
Razor-Sharp Lynxes If played bordering an enemy gain 1 strength, else gain 1 speed. Neutral Unit Feline Common 4 2 1
Rogue Sheep On play, draw 1 single-use non-Pirate card copy from the enemy's hand. If you have a Pirate in hand, reduce its mana cost by 1. Neutral Unit Pirate Hero Legendary 4 3 0
Salty Outcasts Neutral Unit Toad Common 7 5 2
Seasick Bouncers Neutral Unit Pirate Common 6 8 0
Sharpfist Exiles On play, gain 2 strength for every enemy unit on the board. Neutral Unit Toad Rare 7 2 1
Siegebreakers On play, deal 4 damage to all surrounding enemy structures. Neutral Unit Satyr Rare 4 4 1
Siren of the Seas Before attacking a unit, reduce its strength to 3. Neutral Unit Hero Legendary 9 6 3
Slyboots On play, confuse 1 bordering enemy unit and force it to move. Neutral Unit Feline Rare 4 4 1
Snake Eyes When played with a full hand, discard all cards and draw 3 new cards. Neutral Unit Pirate Epic 5 6 0
Snowmasons On death, give 4 strength spread randomly among all surrounding friendly units. Neutral Unit Dwarf Rare 4 2 1
Spare Dragonling On death, give 3 strength to a random friendly Dragon. Neutral Unit Dragon Rare 2 1 1
Sparkly Kitties On play, confuse itself and gain 2 speed. Neutral Unit Feline Epic 2 2 0
Stoic Protectors Before moving, disable the ability of 1 surrounding enemy unit. Neutral Unit Ancient Epic 4 4 1
Summon Militia Randomly spawn a Knight with 1 strength. Neutral Spell Common 1
Sweetcap Kittens On play, confuse all enemy units in front. Neutral Unit Feline Common 2 1 0
Tegor the Vengeful On death, do a random effect: give 6 strength, deal 5 damage or spawn a 4 strength unit. Neutral Unit Dragon Hero Legendary 6 4 2
Temple Guardians When played on the tile in front of a friendly Temple structure or base, spawn 4 strength Knights on all of its bordering tiles. Neutral Unit Knight Epic 8 6 0
Temple of the Heart At the start of your turn, remove 1 strength from the stronger base and give it to the weaker one. Neutral Structure Common 3 2
Temple of the Mind At the start of your turn, give or remove fixedly forward movement to the leftmost unit in your hand, then destroy the weakest confused unit. Neutral Structure Common 3 2
Terrific Slayers Before attacking a Dragon, deal 5 additional damage. Neutral Unit Knight Rare 4 2 2
Trekking Aldermen After surviving damage, deal 2 damage spread randomly among enemy units on the board. Neutral Unit Elder Rare 3 3 0
Trueshot Post At the start of your turn, randomly deal 4 damage to the most forward enemy unit or structure. Neutral Structure Epic 5 4
Twilight Prowlers When played bordering your base, gain 3 speed. Neutral Unit Feline Common 6 7 0
Ubass the Hunter On play, deal 1 damage to a random enemy for each unique surrounding primary unit type. Neutral Unit Hero Legendary 5 5 0
Unhealthy Hysteria Force a target enemy unit with 4 or less strength to attack a random bordering enemy. Neutral Spell Rare 3
Veterans of War Neutral Unit Knight Common 7 8 1
Victors of the Melee When attacking, deal 2 damage to all surrounding enemy units and structures. Neutral Unit Knight Rare 6 3 1
Voidsurgers When played with at least 3 surrounding enemies, deal 2 damage to them. Neutral Unit Frostling Rare 5 6 0
Warfront Runners Neutral Unit Knight Common 4 2 2
Westwind Sailors Neutral Unit Pirate Common 3 2 1
Wetland Deceivers On play, destroy all surrounding units with 1 strength. Neutral Unit Raven Rare 3 3 0
Wild Saberpaws If played with no surrounding enemies gain 2 speed, else with no bordering enemies gain 1 speed. Neutral Unit Feline Epic 2 1 0

Campaign-only cards[]

Name Description Faction Card Type Unit Type Rarity Mana Strength Move
Boatswain Neutral Unit Pirate Common 2 1 0
Corsair Neutral Unit Pirate Common 3 1 1
Gunner Neutral Unit Pirate Common 4 1 2
Privateer Neutral Unit Pirate Common 4 2 1
7
Aged Duskbringers
Elder
Aged Duskbringers.png
After surviving damage, randomly give 4 strength to another friendly unit.
4{{#ucfirst:Rar}}1
7
Archdruid Earyn
Hero
Archdruid Earyn.png
On play, randomly play up to 1 spell card up to Earyn's mana cost from your hand.
7{{#ucfirst:Legendar}}0
6
Avian Stalkers
Raven
Avian Stalkers.png
On death, destroy all units in front with 3 or less strength and spawn 3 strength Ravens on all tiles behind.
5{{#ucfirst:Epi}}0
6
Beards of Crowglyph
Elder
Beards of Crowglyph.png
After surviving damage, spawn an Elder with strength equal to this on a random bordering tile.
6{{#ucfirst:Epi}}0
4
Beasts of Terror
Dragon
Beasts of Terror.png
When attacking a non-Dragon unit, deal 2 damage to all other enemies with the same unit type.
3{{#ucfirst:Epi}}1
2
Bigthrust Tigers
Feline
Bigthrust Tigers.png
On play, gain speed equal to the amount of enemy units in front.
1{{#ucfirst:Rar}}0
5
Bladestorm
Bladestorm.png
Deal 1 damage to all enemy units and structures.
{{#ucfirst:Commo}}
5
Bluesail Raiders
Pirate
Bluesail Raiders.png
3{{#ucfirst:Commo}}2
6
Boomstick Officers
Rodent
Boomstick Officers.png
On play, deal 4 damage to the cloest enemy behind.
5{{#ucfirst:Rar}}1
3
Brothers in Arms
Knight
Brothers in Arms.png
On play, spawn a 1 strength Knight on the tile behind.
3{{#ucfirst:Commo}}0
4
Cabin Girls
Pirate
Cabin Girls.png
5{{#ucfirst:Commo}}0
7
Call for Aid
Call for Aid.png
Spawn 3 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:Rar}}
3
Collector Mirz
Hero
Collector Mirz.png
On play, create a 0 cost unit with 5 strength and add it to your deck.
1{{#ucfirst:Legendar}}0
3
Confinement
Confinement.png
Reduce the strength of a target enemy unit to 5.
{{#ucfirst:Commo}}
3
Conflicted Drakes
Dragon
Conflicted Drakes.png
On play, deal 1 damage to all non-Dragon units in front.
2{{#ucfirst:Rar}}0
8
Crazy Bombers
Rodent
Crazy Bombers.png
On play, deal 7 damage spread randomly among all surrounding enemies.
6{{#ucfirst:Epi}}1
6
Dangerous Suitors
Dragon
Dangerous Suitors.png
On play, gain 2 strength for every other Dragon on the board.
4{{#ucfirst:Rar}}1
4
Edrik the Fierce
Knight Hero
Edrik the Fierce.png
On play, spawn 3 strength Knights in front of all surrounding enemy units.
3{{#ucfirst:Legendar}}0
4
Emerald Towers
Emerald Towers.png
At the start of your turn, give 2 strength to all friendly units in front.
4{{#ucfirst:Rar}}
8
Eternal Ethereals
Ancient
Eternal Ethereals.png
5{{#ucfirst:Commo}}3
5
Excited Mousers
Feline
Excited Mousers.png
On play, confuse the same number of surrounding enemies, as there are friendly units on the board.
5{{#ucfirst:Rar}}0
4
Execution
Execution.png
Deal 4 damage to a target enemy unit or structure.
{{#ucfirst:Commo}}
3
Felflares
Frostling
Felflares.png
On play, deal 2 damage to a random surrounding enemy.
2{{#ucfirst:Commo}}0
3
First Mutineer
Pirate
First Mutineer.png
On play, discard a random non-Pirate card from your hand.
1{{#ucfirst:Commo}}2
5
Flameless Lizards
Dragon
Flameless Lizards.png
7{{#ucfirst:Commo}}0
4
Flooding the Gates
Flooding the Gates.png
Deal 5 damage to all units bordering your base.
{{#ucfirst:Rar}}
5
Fluffy Badboxers
Feline
Fluffy Badboxers.png
After attacking, confuse all weaker enemy units.
6{{#ucfirst:Rar}}1
3
Fort of Ebonrock
Fort of Ebonrock.png
4{{#ucfirst:Commo}}
3
Freebooters
Pirate
Freebooters.png
On play, draw 1 card.
2{{#ucfirst:Commo}}0
2
Gifted Recruits
Knight
Gifted Recruits.png
1{{#ucfirst:Commo}}1
4
Goldgrubbers
Pirate
Goldgrubbers.png
On play, replace a random non-Pirate card from your hand.
4{{#ucfirst:Epi}}1
1
Green Prototypes
Construct
Green Prototypes.png
On death, give 1 strength to a random surrounding enemy unit.
1{{#ucfirst:Rar}}1
4
Greenwood Ancients
Elder
Greenwood Ancients.png
After surviving damage, gain 1 strength for each stronger enemy unit on the board.
3{{#ucfirst:Epi}}1
3
Hair-Raising Cats
Feline
Hair-Raising Cats.png
On play, randomly force a surrounding confused enemy unit to attack a bordering enemy.
3{{#ucfirst:Commo}}0
5
Harvesters of Souls
Undead
Harvesters of Souls.png
When attacking a weaker unit, add a 5 strength copy of that card to your deck.
5{{#ucfirst:Epi}}1
5
Headless Hotheads
Construct
Headless Hotheads.png
On play, move fixedly forward.
3{{#ucfirst:Rar}}2
6
Hearthguards
Dwarf
Hearthguards.png
When played bordering a friendly structure or base, gain 3 strength.
3{{#ucfirst:Epi}}2
5
Heroic Soldiers
Knight
Heroic Soldiers.png
5{{#ucfirst:Commo}}1
3
Hunter's Vengeance
Hunter's Vengeance.png
Randomly deal 2 damage to one unit of each unit type.
{{#ucfirst:Epi}}
7
Joust Champions
Knight
Joust Champions.png
Before attacking a unit or structure, deal 3 additional damage to it.
3{{#ucfirst:Rar}}2
6
Kindred's Grace
Kindred's Grace.png
Give 6 strength to a target friendly unit and 2 strength to all others with the same unit type.
{{#ucfirst:Epi}}
5
Laurus, King in Exile
Feline Hero
Laurus, King in Exile.png
Before attacking an enemy unit, force all enemy units bordering it with 4 or less strength to attack it.
5{{#ucfirst:Legendar}}1
2
Lawless Herd
Satyr
Lawless Herd.png
2{{#ucfirst:Commo}}0
4
Lich Summoners
Undead
Lich Summoners.png
After attacking, spawn a 3 strength Undead on the tile behind.
3{{#ucfirst:Epi}}1
6
Lucky Charmers
Pirate
Lucky Charmers.png
On play, gain 3 strength for each Pirate in your hand.
3{{#ucfirst:Rar}}1
6
Ludic Matriarchs
Dragon
Ludic Matriarchs.png
When played bordering a friendly Dragon, spawn 1 strength Dragons on all tiles bordering either.
5{{#ucfirst:Epi}}0
4
Melodious Sisters
Feline
Melodious Sisters.png
Before attacking a confused unit, deal up to 4 of its strength as damage to all enemies bordering it.
4{{#ucfirst:Epi}}1
6
Needle Blast
Needle Blast.png
Deal 2 damage to 2 random enemies.
{{#ucfirst:Rar}}
2
Northsea Dog
Pirate
Northsea Dog.png
When played as the last card in your hand, gain 5 strength.
1{{#ucfirst:Rar}}0
3
Personal Servers
Construct
Personal Servers.png
On play, give 2 strength to another random friendly unit.
1{{#ucfirst:Commo}}1
3
Potion of Growth
Potion of Growth.png
Give 2 strength to a target friendly unit, then vitalize it.
{{#ucfirst:Commo}}
6
Powder Tower
Powder Tower.png
At the start of your turn, this explodes and deals 2 damage to all enemies.
3{{#ucfirst:Rar}}
6
Prime Oracle Bragda
Elder Hero
Prime Oracle Bragda.png
After surviving damage, increase the strength of all weaker friendly units to be equal to this.
5{{#ucfirst:Legendar}}1
4
Rapid Mousers
Feline
Rapid Mousers.png
1{{#ucfirst:Commo}}3
4
Razor-Sharp Lynxes
Feline
Razor-Sharp Lynxes.png
If played bordering an enemy gain 1 strength, else gain 1 speed.
2{{#ucfirst:Commo}}1
4
Rogue Sheep
Pirate Hero
Rogue Sheep.png
On play, draw 1 single-use non-Pirate card copy from the enemy's hand. If you have a Pirate in hand, reduce its mana cost by 1.
3{{#ucfirst:Legendar}}0
7
Salty Outcasts
Toad
Salty Outcasts.png
5{{#ucfirst:Commo}}2
6
Seasick Bouncers
Pirate
Seasick Bouncers.png
8{{#ucfirst:Commo}}0
7
Sharpfist Exiles
Toad
Sharpfist Exiles.png
On play, gain 2 strength for every enemy unit on the board.
2{{#ucfirst:Rar}}1
4
Siegebreakers
Satyr
Siegebreakers.png
On play, deal 4 damage to all surrounding enemy structures.
4{{#ucfirst:Rar}}1
9
Siren of the Seas
Hero
Siren of the Seas.png
Before attacking a unit, reduce its strength to 3.
6{{#ucfirst:Legendar}}3
4
Slyboots
Feline
Slyboots.png
On play, confuse 1 bordering enemy unit and force it to move.
4{{#ucfirst:Rar}}1
5
Snake Eyes
Pirate
Snake Eyes.png
When played with a full hand, discard all cards and draw 3 new cards.
6{{#ucfirst:Epi}}0
4
Snowmasons
Dwarf
Snowmasons.png
On death, give 4 strength spread randomly among all surrounding friendly units.
2{{#ucfirst:Rar}}1
2
Spare Dragonling
Dragon
Spare Dragonling.png
On death, give 3 strength to a random friendly Dragon.
1{{#ucfirst:Rar}}1
2
Sparkly Kitties
Feline
Sparkly Kitties.png
On play, confuse itself and gain 2 speed.
2{{#ucfirst:Epi}}0
4
Stoic Protectors
Ancient
Stoic Protectors.png
Before moving, disable the ability of 1 surrounding enemy unit.
4{{#ucfirst:Epi}}1
1
Summon Militia
Summon Militia.png
Randomly spawn a Knight with 1 strength.
{{#ucfirst:Commo}}
2
Sweetcap Kittens
Feline
Sweetcap Kittens.png
On play, confuse all enemy units in front.
1{{#ucfirst:Commo}}0
6
Tegor the Vengeful
Dragon Hero
Tegor the Vengeful.png
On death, do a random effect: give 6 strength, deal 5 damage or spawn a 4 strength unit.
4{{#ucfirst:Legendar}}2
8
Temple Guardians
Knight
Temple Guardians.png
When played on the tile in front of a friendly Temple structure or base, spawn 4 strength Knights on all of its bordering tiles.
6{{#ucfirst:Epi}}0
3
Temple of the Heart
Temple of the Heart.png
At the start of your turn, remove 1 strength from the stronger base and give it to the weaker one.
2{{#ucfirst:Commo}}
3
Temple of the Mind
Temple of the Mind.png
At the start of your turn, give or remove fixedly forward movement to the leftmost unit in your hand, then destroy the weakest confused unit.
2{{#ucfirst:Commo}}
4
Terrific Slayers
Knight
Terrific Slayers.png
Before attacking a Dragon, deal 5 additional damage.
2{{#ucfirst:Rar}}2
3
Trekking Aldermen
Elder
Trekking Aldermen.png
After surviving damage, deal 2 damage spread randomly among enemy units on the board.
3{{#ucfirst:Rar}}0
5
Trueshot Post
Trueshot Post.png
At the start of your turn, randomly deal 4 damage to the most forward enemy unit or structure.
4{{#ucfirst:Epi}}
6
Twilight Prowlers
Feline
Twilight Prowlers.png
When played bordering your base, gain 3 speed.
7{{#ucfirst:Commo}}0
5
Ubass the Hunter
Hero
Ubass the Hunter.png
On play, deal 1 damage to a random enemy for each unique surrounding primary unit type.
5{{#ucfirst:Legendar}}0
3
Unhealthy Hysteria
Unhealthy Hysteria.png
Force a target enemy unit with 4 or less strength to attack a random bordering enemy.
{{#ucfirst:Rar}}
7
Veterans of War
Knight
Veterans of War.png
8{{#ucfirst:Commo}}1
6
Victors of the Melee
Knight
Victors of the Melee.png
When attacking, deal 2 damage to all surrounding enemy units and structures.
3{{#ucfirst:Rar}}1
5
Voidsurgers
Frostling
Voidsurgers.png
When played with at least 3 surrounding enemies, deal 2 damage to them.
6{{#ucfirst:Rar}}0
4
Warfront Runners
Knight
Warfront Runners.png
2{{#ucfirst:Commo}}2
3
Westwind Sailors
Pirate
Westwind Sailors.png
2{{#ucfirst:Commo}}1
3
Wetland Deceivers
Raven
Wetland Deceivers.png
On play, destroy all surrounding units with 1 strength.
3{{#ucfirst:Rar}}0
2
Wild Saberpaws
Feline
Wild Saberpaws.png
If played with no surrounding enemies gain 2 speed, else with no bordering enemies gain 1 speed.
1{{#ucfirst:Epi}}0

Campaign-only cards[]

2
Boatswain
Pirate
Pirate Token.png
1{{#ucfirst:Commo}}0
3
Corsair
Pirate
Pirate Token.png
1{{#ucfirst:Commo}}1
4
Gunner
Pirate
Pirate Token.png
1{{#ucfirst:Commo}}2
4
Privateer
Pirate
Pirate Token.png
2{{#ucfirst:Commo}}1
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