Stormbound: Kingdom Wars Wiki
Register
Advertisement
Legendarycard

Crafting and Upgrading[ | ]

It costs 50 fusion stones to craft a legendary card you haven't collected yet.

If you do not have enough copies of a card to upgrade it, you can use fusion stones to replace missing copies.

For legendary cards, it will take 30 fusion stones to replace 1 missing copy.

Upgrading to Level... 2 3 4 5
Upgrade Cost Icon card 1
Coin 50
Icon card 2
Coin 100
Icon card 5
Coin 300
Icon card 12
Coin 1000

List of legendary cards[ | ]

Toggle table/card display

(Note: You can sort the table by using the arrows next to each heading.)

If this list is not available, see Category:Legendary cards.

There are currently 30 legendary cards in the game.

Name Description Faction Card Type Unit Type Rarity Mana Strength Move
Archdruid Earyn On play, randomly play up to 1 spell card up to Earyn's mana cost from your hand. Neutral Unit Hero Legendary 7 7 0
Broodmother Qordia On play, spawn 3 Nests on random surrounding tiles which will hatch 2 strength Dragons. Tribes of Shadowfen Unit Dragon Hero Legendary 6 4 1
Collector Mirz On play, create a 0 cost unit with 5 strength and add it to your deck. Neutral Unit Hero Legendary 3 1 0
Counselor Ahmi When played with no surrounding units, return this card back to your hand with +1 strength. Swarm of the East Unit Satyr Hero Legendary 3 1 1
Doctor Mia On play, trigger the ability of all bordering friendly structures. Ironclad Union Unit Rodent Hero Legendary 2 2 0
Edrik the Fierce On play, spawn 2 strength Knights in front of all surrounding enemy units. Neutral Unit Knight Hero Legendary 4 4 0
Eloth the Ignited On play, fly to the first enemy unit in front. Push this enemy away and deal 2 damage to it. If the pushed enemy died, move forward. Ironclad Union Unit Dragon Hero Legendary 4 3 0
Gray the Balancer Before moving, destroy the weakest unit from the player who has the most units on the board Neutral Unit Ancient Hero Legendary 4 4 1
Guardi the Lightbringer Before moving, if there are no enemy units in front, create a 0 cost level 1 single-use Temple card and add it to your deck Neutral Unit Knight Ancient Legendary 4 4 1
High Priestess Klaxi On play, destroy all units with the lowest strength and spawn 5 strength Ravens there. Tribes of Shadowfen Unit Raven Hero Legendary 8 5 0
Lady Rime On play, spend your remaining mana and gain 2 strength for each. Winter Pact Unit Frostling Hero Legendary 6 5 1
Laurus, King in Exile Before attacking an enemy unit, force all enemy units bordering it with 4 or less strength to attack it. Neutral Unit Feline Hero Legendary 5 5 1
Malicious Consumption Do nothing Neutral Spell Legendary 1
Malicious Damage Deal 1 damage to your base Neutral Spell Legendary 0
Malicious Discard Discard a random card from your hand Neutral Spell Legendary 0
Malicious Finch On play, create a random single‑use Malicious Card and put it in the enemy’s deck Neutral Unit Pirate Hero Legendary 4 4 1
Olf the Hammer When played bordering your base, give it 3 strength. Winter Pact Unit Dwarf Hero Legendary 9 7 2
Prime Oracle Bragda After surviving damage, increase the strength of up to 2 weaker friendly units to be equal to this Neutral Unit Elder Hero Legendary 6 5 1
Project PH03-NIX When this dies not bordering any base, randomly respawn at your base with 5 strength. Ironclad Union Unit Construct Hero Legendary 5 4 1
Queen of Herds On play, randomly play up to 1 Common or Rare Satyr from your deck on a tile in its row. Swarm of the East Unit Undead Hero Legendary 6 6 0
Rogue Sheep On play, draw 1 single-use non-Pirate card copy from the enemy's hand. If you have a Pirate in hand, reduce its mana cost by 1. Neutral Unit Pirate Hero Legendary 4 4 0
Siren of the Seas Before attacking a unit, reduce its strength to 3. Neutral Unit Hero Legendary 9 6 3
Siro the Resurrector Before moving, respawn 1 surrounding non-legendary friendly unit destroyed since the beginning of the turn Neutral Unit Ancient Hero Legendary 6 6 1
Spellbinder Zhevana On play, destroy all frozen units in front with 4 or less strength. Gain 4 mana for each unit destroyed. Winter Pact Unit Dragon Hero Legendary 4 4 0
Tegor the Vengeful On death, do a random effect: give 6 strength, deal 5 damage or spawn a 4 strength unit. Neutral Unit Dragon Hero Legendary 6 4 2
Temple of Space When played with a friendly copy on the board, teleport 2 surrounding units from it, then destroy the older copy. Otherwise, return a 2 cost copy to hand. Ironclad Union Structure Legendary 3 4
Temple of Time At the end of your turn, remember the states of surrounding friendly units and structures. At the start of your turn, restore 1 of them to that state. Tribes of Shadowfen Structure Legendary 3 3
Tode the Elevated After attacking, jump in front of a random enemy unit or structure and gain 2 strength. Tribes of Shadowfen Unit Toad Hero Legendary 4 3 1
Ubass the Hunter On play, deal 1 damage to a random enemy for each unique surrounding primary unit type. Neutral Unit Hero Legendary 5 5 0
Va'vel the Looper Before moving, teleport to the first empty tile behind and gain 1 strength Neutral Unit Dragon Ancient Legendary 3 1 2
Xuri, Lord of Life On play, fly to the first empty tile in front. Give 2 strength to all friendly units passed and vitalize them. Swarm of the East Unit Dragon Hero Legendary 5 3 0

Campaign-only cards[ | ]

There are no cards which match the given query.
7
Archdruid Earyn
Hero
Archdruid Earyn
On play, randomly play up to 1 spell card up to Earyn's mana cost from your hand.
7{{#ucfirst:Legendar}}0
6
Broodmother Qordia
Dragon Hero
Broodmother Qordia
On play, spawn 3 Nests on random surrounding tiles which will hatch 2 strength Dragons.
4{{#ucfirst:Legendar}}1
3
Collector Mirz
Hero
Collector Mirz
On play, create a 0 cost unit with 5 strength and add it to your deck.
1{{#ucfirst:Legendar}}0
3
Counselor Ahmi
Satyr Hero
Counselor Ahmi
When played with no surrounding units, return this card back to your hand with +1 strength.
1{{#ucfirst:Legendar}}1
2
Doctor Mia
Rodent Hero
Doctor Mia
On play, trigger the ability of all bordering friendly structures.
2{{#ucfirst:Legendar}}0
4
Edrik the Fierce
Knight Hero
Edrik the Fierce
On play, spawn 2 strength Knights in front of all surrounding enemy units.
4{{#ucfirst:Legendar}}0
4
Eloth the Ignited
Dragon Hero
Eloth the Ignited
On play, fly to the first enemy unit in front. Push this enemy away and deal 2 damage to it. If the pushed enemy died, move forward.
3{{#ucfirst:Legendar}}0
4
Gray the Balancer
Ancient Hero
Gray the Balancer
Before moving, destroy the weakest unit from the player who has the most units on the board
4{{#ucfirst:Legendar}}1
4
Guardi the Lightbringer
Knight Ancient
Guardi the Lightbringer
Before moving, if there are no enemy units in front, create a 0 cost level 1 single-use Temple card and add it to your deck
4{{#ucfirst:Legendar}}1
8
High Priestess Klaxi
Raven Hero
High Priestess Klaxi
On play, destroy all units with the lowest strength and spawn 5 strength Ravens there.
5{{#ucfirst:Legendar}}0
6
Lady Rime
Frostling Hero
Lady Rime
On play, spend your remaining mana and gain 2 strength for each.
5{{#ucfirst:Legendar}}1
5
Laurus, King in Exile
Feline Hero
Laurus, King in Exile
Before attacking an enemy unit, force all enemy units bordering it with 4 or less strength to attack it.
5{{#ucfirst:Legendar}}1
1
Malicious Consumption
Malicious Consumption
Do nothing
{{#ucfirst:Legendar}}
0
Malicious Damage
Malicious Damage
Deal 1 damage to your base
{{#ucfirst:Legendar}}
0
Malicious Discard
Malicious Discard
Discard a random card from your hand
{{#ucfirst:Legendar}}
4
Malicious Finch
Pirate Hero
Malicious Finch
On play, create a random single‑use Malicious Card and put it in the enemy’s deck
4{{#ucfirst:Legendar}}1
9
Olf the Hammer
Dwarf Hero
Olf the Hammer
When played bordering your base, give it 3 strength.
7{{#ucfirst:Legendar}}2
6
Prime Oracle Bragda
Elder Hero
Prime Oracle Bragda
After surviving damage, increase the strength of up to 2 weaker friendly units to be equal to this
5{{#ucfirst:Legendar}}1
5
Project PH03-NIX
Construct Hero
Project PH03-NIX
When this dies not bordering any base, randomly respawn at your base with 5 strength.
4{{#ucfirst:Legendar}}1
6
Queen of Herds
Undead Hero
Queen of Herds
On play, randomly play up to 1 Common or Rare Satyr from your deck on a tile in its row.
6{{#ucfirst:Legendar}}0
4
Rogue Sheep
Pirate Hero
Rogue Sheep
On play, draw 1 single-use non-Pirate card copy from the enemy's hand. If you have a Pirate in hand, reduce its mana cost by 1.
4{{#ucfirst:Legendar}}0
9
Siren of the Seas
Hero
Siren of the Seas
Before attacking a unit, reduce its strength to 3.
6{{#ucfirst:Legendar}}3
6
Siro the Resurrector
Ancient Hero
Siro the Resurrector
Before moving, respawn 1 surrounding non-legendary friendly unit destroyed since the beginning of the turn
6{{#ucfirst:Legendar}}1
4
Spellbinder Zhevana
Dragon Hero
Spellbinder Zhevana
On play, destroy all frozen units in front with 4 or less strength. Gain 4 mana for each unit destroyed.
4{{#ucfirst:Legendar}}0
6
Tegor the Vengeful
Dragon Hero
Tegor the Vengeful
On death, do a random effect: give 6 strength, deal 5 damage or spawn a 4 strength unit.
4{{#ucfirst:Legendar}}2
3
Temple of Space
Temple of Space
When played with a friendly copy on the board, teleport 2 surrounding units from it, then destroy the older copy. Otherwise, return a 2 cost copy to hand.
4{{#ucfirst:Legendar}}
3
Temple of Time
Temple of Time
At the end of your turn, remember the states of surrounding friendly units and structures. At the start of your turn, restore 1 of them to that state.
3{{#ucfirst:Legendar}}
4
Tode the Elevated
Toad Hero
Tode the Elevated
After attacking, jump in front of a random enemy unit or structure and gain 2 strength.
3{{#ucfirst:Legendar}}1
5
Ubass the Hunter
Hero
Ubass the Hunter
On play, deal 1 damage to a random enemy for each unique surrounding primary unit type.
5{{#ucfirst:Legendar}}0
3
Va'vel the Looper
Dragon Ancient
File:Va'vel the Looper.png
Before moving, teleport to the first empty tile behind and gain 1 strength
1{{#ucfirst:Legendar}}2
5
Xuri, Lord of Life
Dragon Hero
Xuri, Lord of Life
On play, fly to the first empty tile in front. Give 2 strength to all friendly units passed and vitalize them.
3{{#ucfirst:Legendar}}0

Campaign-only cards[ | ]

There are no cards which match the given query.
Advertisement