Knights are one of the unit types in Stormbound: Kingdom Wars .
They usually don't have abilities, but those that do have to do with spawning and damage.
List of Knights [ | ]
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There are 13 knights in the game currently.
If this list is not available, see Category:Knights .
Name
Description
Faction
Card Type
Unit Type
Rarity
Mana
Strength
Move
Brothers in Arms
On play, spawn a 1 strength Knight on the tile behind.
Neutral
Unit
Knight
Common
3
3
0
Edrik the Fierce
On play, spawn 2 strength Knights in front of all surrounding enemy units.
Neutral
Unit
Knight Hero
Legendary
4
4
0
Gifted Recruits
Neutral
Unit
Knight
Common
2
1
1
Guardi the Lightbringer
Before moving, if there are no enemy units in front, create a 0 cost level 1 single-use Temple card and add it to your deck
Neutral
Unit
Knight Ancient
Legendary
4
4
1
Heroic Soldiers
Neutral
Unit
Knight
Common
5
6
1
Joust Champions
Before attacking a unit or structure, deal 3 additional damage to it.
Neutral
Unit
Knight
Rare
7
3
2
Noble Vigilantes
Before attacking a unit or structure, deal damage to it equal to the strength of the weakest friendly unit.
Neutral
Unit
Knight
Common
4
3
1
Retired Commanders
After surviving damage, spawn a 1 strength Knight bordering up to 3 other friendly Knights
Neutral
Unit
Knight Elder
Rare
5
5
1
Temple Guardians
When played bordering a Temple structure or base , spawn 4 strength Knights on all of its bordering tiles.
Neutral
Unit
Knight
Epic
8
6
0
Terrific Slayers
Before attacking a Dragon, deal 5 additional damage .
Neutral
Unit
Knight
Rare
4
2
2
Veterans of War
Neutral
Unit
Knight
Common
7
9
1
Victors of the Melee
When attacking, deal 2 damage to all surrounding enemy units and structures.
Neutral
Unit
Knight
Rare
6
4
1
Warfront Runners
Neutral
Unit
Knight
Common
4
3
2
Campaign-only cards [ | ]
There are no cards which match the given query.
3
Brothers in Arms
Knight
On play, spawn a 1 strength Knight on the tile behind.
3 0
4
Edrik the Fierce
Knight Hero
On play, spawn 2 strength Knights in front of all surrounding enemy units.
4 0
2
Gifted Recruits
Knight
1 1
4
Guardi the Lightbringer
Knight Ancient
Before moving, if there are no enemy units in front, create a 0 cost level 1 single-use Temple card and add it to your deck
4 1
5
Heroic Soldiers
Knight
6 1
7
Joust Champions
Knight
Before attacking a unit or structure, deal 3 additional damage to it.
3 2
4
Noble Vigilantes
Knight
Before attacking a unit or structure, deal damage to it equal to the strength of the weakest friendly unit.
3 1
5
Retired Commanders
Knight Elder
After surviving damage, spawn a 1 strength Knight bordering up to 3 other friendly Knights
5 1
8
Temple Guardians
Knight
When played bordering a Temple structure or base , spawn 4 strength Knights on all of its bordering tiles.
6 0
4
Terrific Slayers
Knight
Before attacking a Dragon, deal 5 additional damage .
2 2
7
Veterans of War
Knight
9 1
6
Victors of the Melee
Knight
When attacking, deal 2 damage to all surrounding enemy units and structures.
4 1
4
Warfront Runners
Knight
3 2
Campaign-only cards [ | ]
There are no cards which match the given query.
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