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Frosthexers

Freeze is one of the four status effects in Stormbound: Kingdom Wars alongside poison, confusion, and vitality.

It is currently exclusive to the frostlings of the Winter Pact.

Overview[ | ]

Frozen units do not move at the start of their owner's turn. Instead, they will unfreeze and remain in place. Any units behind a frozen unit will also not move as they are blocked. Frozen units can still be pushed, though this results in visual bugs. Freezing a unit also makes it immune to being forced to attack.

Additionally, as long as they are frozen, frozen units' abilities are disabled. They will not activate when they would usually be triggered. This includes on-death abilities, attacking abilities, and surviving-damage abilities.

Visually, frozen units have icy mounds and spikes around them.

Strategies[ | ]

Freeze can be an effective stalling tool and can also lead to devastating combos. However, it has its limitations.

  • Freeze is a great tool for manipulating enemy positioning. You can also use it to trigger your on-attack cards' abilities multiple times.
  • When used together, freeze cards can allow for huge damage and destruction, but they can cost a lot of mana.
  • High single-target damage and high area damage both are things freeze excels at.
  • You can also use freeze to nullify the abilities of enemy units.

Quests[ | ]

There is 1 quest that references freeze.

Title Objective Reward
Winter Tempest Freeze 12 units as Winter Pact. Ruby 5

List of cards that apply freeze[ | ]

Toggle table/card display
Name Description Faction Card Type Unit Type Rarity Mana Strength Move
Frosthexers On play, freeze all bordering enemy units. Winter Pact Unit Frostling Common 2 1 0
Glacier Palace At the start of your turn, randomly freeze the most forward enemy unit. Winter Pact Structure Rare 4 4
Iceflakes On play, freeze itself. Winter Pact Unit Frostling Common 2 3 0
Icicle Burst Freeze a target enemy unit. If it is already frozen, deal 6 damage to it instead. Winter Pact Spell Common 1
Midwinter Chaos Targets enemy units with 5 or less strength. Destroy all that are frozen and freeze the others. Winter Pact Spell Rare 4
Moment's Peace Give 5 strength to a target friendly unit or structure. Freeze all surrounding enemy units. Winter Pact Spell Rare 5
2
Frosthexers
Frostling
Frosthexers
On play, freeze all bordering enemy units.
1{{#ucfirst:Commo}}0
4
Glacier Palace
Glacier Palace
At the start of your turn, randomly freeze the most forward enemy unit.
4{{#ucfirst:Rar}}
2
Iceflakes
Frostling
Iceflakes
On play, freeze itself.
3{{#ucfirst:Commo}}0
1
Icicle Burst
Icicle Burst
Freeze a target enemy unit. If it is already frozen, deal 6 damage to it instead.
{{#ucfirst:Commo}}
4
Midwinter Chaos
Midwinter Chaos
Targets enemy units with 5 or less strength. Destroy all that are frozen and freeze the others.
{{#ucfirst:Rar}}
5
Moment's Peace
Moment's Peace
Give 5 strength to a target friendly unit or structure. Freeze all surrounding enemy units.
{{#ucfirst:Rar}}

List of cards that utilize freeze[ | ]

Toggle table/card display
Name Description Faction Card Type Unit Type Rarity Mana Strength Move
Icicle Burst Freeze a target enemy unit. If it is already frozen, deal 6 damage to it instead. Winter Pact Spell Common 1
Midwinter Chaos Targets enemy units with 5 or less strength. Destroy all that are frozen and freeze the others. Winter Pact Spell Rare 4
Spellbinder Zhevana On play, destroy all frozen units in front with 4 or less strength. Gain 4 mana for each unit destroyed. Winter Pact Unit Dragon Hero Legendary 4 4 0
Wisp Cloud Before attacking a frozen enemy, deal 4 damage to all surrounding frozen enemies. Winter Pact Unit Frostling Rare 3 1 1
1
Icicle Burst
Icicle Burst
Freeze a target enemy unit. If it is already frozen, deal 6 damage to it instead.
{{#ucfirst:Commo}}
4
Midwinter Chaos
Midwinter Chaos
Targets enemy units with 5 or less strength. Destroy all that are frozen and freeze the others.
{{#ucfirst:Rar}}
4
Spellbinder Zhevana
Dragon Hero
Spellbinder Zhevana
On play, destroy all frozen units in front with 4 or less strength. Gain 4 mana for each unit destroyed.
4{{#ucfirst:Legendar}}0
3
Wisp Cloud
Frostling
Wisp Cloud
Before attacking a frozen enemy, deal 4 damage to all surrounding frozen enemies.
1{{#ucfirst:Rar}}1
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