Name |
Description |
Faction |
Card Type |
Unit Type |
Rarity |
Mana |
Strength |
Move |
Absorbing Varmints |
Before moving, make friendly Ancients and Rodents on board pull enemy units from behind, then deal 2 damage to all pulled units |
Ironclad Union |
Unit |
Rodent Ancient |
Epic |
4 |
4 |
1 |
Agile Warriors |
Before moving, deal 1 damage for each friendly unit to a single random bordering unit. If that unit dies, move towards its tile instead |
Neutral |
Unit |
Ancient |
Epic |
4 |
2 |
1 |
Angelic Tikas |
Before moving, confuse a random bordering enemy unit. If successful, teleport to the tile in front |
Neutral |
Unit |
Ancient Feline |
Epic |
3 |
1 |
1 |
Armed Schemers |
On play, pull enemy units to you. Then deal 3 damage to all bordering enemy units. |
Ironclad Union |
Unit |
Rodent |
Epic |
6 |
6 |
0 |
Avian Stalkers |
On death, destroy all enemy units and structures in front with 3 strength or less strength. Spawn 3 strength Ravens on tiles behind |
Neutral |
Unit |
Raven |
Epic |
5 |
5 |
0 |
Beards of Crowglyph |
After surviving damage, spawn an Elder with strength equal to this on a random bordering tile. |
Neutral |
Unit |
Elder |
Epic |
6 |
7 |
0 |
Beasts of Terror |
When attacking a non-Dragon unit, deal 2 damage to all other enemies with the same unit type. |
Neutral |
Unit |
Dragon |
Epic |
4 |
3 |
1 |
Big Sisters of Growth |
Before moving, vitalize itself then give 1 strength to weaker friendly units |
Neutral |
Unit |
Ancient |
Epic |
4 |
4 |
0 |
Blood Ministers |
On play, convert all bordering enemy units with 3 or less strength to fight for you. |
Tribes of Shadowfen |
Unit |
Raven |
Epic |
6 |
5 |
0 |
Booming Professors |
After surviving damage, deal up to 3 of its remaining strength as damage to the first enemy in front. |
Ironclad Union |
Unit |
Rodent Elder |
Epic |
6 |
5 |
0 |
Brood Sages |
On play, for each surrounding poisoned unit spawn a 1 strength Toad on 2 tiles bordering it for each surrounding poisoned unit |
Tribes of Shadowfen |
Unit |
Toad |
Epic |
2 |
2 |
0 |
Bucks of Wasteland |
After surviving damage, randomly give strength to 2 other friendly units equal to the damage received. |
Swarm of the East |
Unit |
Satyr Elder |
Epic |
6 |
6 |
0 |
Celestial Summoners |
Before moving, spawn 3 units with 2 strength on random surrounding tiles |
Neutral |
Unit |
Ancient |
Epic |
8 |
6 |
1 |
Chilled Stonedames |
After surviving damage, destroy all enemy units in front. |
Winter Pact |
Unit |
Frostling Elder |
Epic |
5 |
5 |
1 |
Clap of Thunder |
Give 2 strength for each empty card space in your hand and spread it randomly among friendly units |
Neutral |
Spell |
|
Epic |
5 |
|
|
Crazy Bombers |
On play, deal 7 damage spread randomly among all surrounding enemies. |
Neutral |
Unit |
Rodent |
Epic |
8 |
6 |
1 |
Crystalshields |
Before moving, teleport to a random tile bordering your base. If successful, give 1 strength to your base. |
Winter Pact |
Unit |
Dwarf Ancient |
Epic |
6 |
8 |
0 |
Dawnsparks |
When attacking, gain 4 mana. |
Winter Pact |
Unit |
Frostling |
Epic |
6 |
6 |
0 |
Debug Loggers |
After attacking, gives 2 strength to itself and a random surrounding friendly unit. |
Ironclad Union |
Unit |
Construct |
Epic |
5 |
5 |
1 |
Devastators |
Before attacking a structure or base, deal 3 additional damage to it. |
Swarm of the East |
Unit |
Undead |
Epic |
4 |
3 |
1 |
Divine Reptiles |
After surviving damage, deal 2 damage to a random surrounding non‑dragon unit. If that unit dies, spawn 2 strength dragon on its tile. |
Neutral |
Unit |
Dragon Elder |
Epic |
5 |
5 |
1 |
Dreadful Keepers |
On death, randomly spawn a 3 strength Dragon on a tile bordering a friendly Dragon. |
Swarm of the East |
Unit |
Dragon |
Epic |
3 |
3 |
0 |
Embers of Chaos |
When this dies bordering the enemy base, randomly spawn a 6 strength Dragon at the enemy base. |
Ironclad Union |
Unit |
Dragon |
Epic |
4 |
1 |
1 |
Fleshmenders |
On play, give 6 strength to a random bordering friendly unit or structure. |
Winter Pact |
Unit |
Dwarf |
Epic |
7 |
5 |
2 |
Gift of the Wise |
Gain 11 mana. |
Winter Pact |
Spell |
|
Epic |
9 |
|
|
Goldgrubbers |
On play, replace a random non-Pirate card from your hand. |
Neutral |
Unit |
Pirate |
Epic |
4 |
4 |
1 |
Greenwood Ancients |
After surviving damage, gain 2 strength for each stronger enemy unit on the board. |
Neutral |
Unit |
Elder |
Epic |
4 |
3 |
1 |
Hairy Chestnuts |
After surviving damage, drain up to 1 of the damage received from the enemy base. |
Tribes of Shadowfen |
Unit |
Toad Elder |
Epic |
6 |
6 |
0 |
Harvesters of Souls |
When attacking a weaker unit, add a 5 strength copy of that card to your deck. |
Neutral |
Unit |
Undead |
Epic |
5 |
5 |
1 |
Hearthguards |
When played bordering a friendly structure or base, gain 3 strength. |
Neutral |
Unit |
Dwarf |
Epic |
6 |
3 |
2 |
Hunter's Vengeance |
Randomly deal 2 damage to one unit of each unit type. |
Neutral |
Spell |
|
Epic |
3 |
|
|
Kindred's Grace |
Give 7 strength to a target friendly unit and 2 strength to all others with the same unit type. |
Neutral |
Spell |
|
Epic |
6 |
|
|
Lich Summoners |
After attacking, spawn a 3 strength Undead on the tile behind. |
Neutral |
Unit |
Undead |
Epic |
4 |
4 |
1 |
Linked Golems |
When played bordering a friendly Construct, both gain 1 strength. |
Ironclad Union |
Unit |
Construct |
Epic |
3 |
2 |
1 |
Ludic Matriarchs |
When played bordering a friendly Dragon, spawn 1 strength Dragons on all tiles bordering either. |
Neutral |
Unit |
Dragon |
Epic |
6 |
5 |
0 |
Martyr Spongers |
Before moving deal 1 damage to 1 other friendly Ancient and Undead units, then deal the same amount of damage to the enemy base |
Swarm of the East |
Unit |
Undead Ancient |
Epic |
6 |
6 |
1 |
Melodious Sisters |
Before attacking a confused unit, deal up to 5 of its strength as damage to all enemies surrounding it. |
Neutral |
Unit |
Feline |
Epic |
4 |
4 |
1 |
Mystwives |
When played bordering a stronger friendly unit, gain 4 strength. |
Winter Pact |
Unit |
Dwarf |
Epic |
4 |
3 |
1 |
Orgone Leechers |
Before moving, lose 3 mana and freeze an enemy in the tile in front. Decrease the loss by 2 for each other friendly Ancient and Frostling |
Winter Pact |
Unit |
Frostling Ancient |
Epic |
3 |
6 |
1 |
Original Blueprints |
Before moving, give 1 strength to a random surrounding friendly unit. |
Ironclad Union |
Unit |
Construct Ancient |
Epic |
4 |
3 |
1 |
Pillars of Doom |
At the start of your turn, deal 2 damage to the enemy base. |
Swarm of the East |
Structure |
|
Epic |
5 |
4 |
|
Plague Monarchs |
Before moving, make friendly Ancients and Toads drain 1 strength from a surrounding enemy poisoned unit |
Tribes of Shadowfen |
Unit |
Toad Ancient |
Epic |
5 |
3 |
1 |
Rain of Frogs |
Spawn a 1 strength Toad on 3 random tiles. |
Tribes of Shadowfen |
Spell |
|
Epic |
3 |
|
|
Reckless Rushers |
Before attacking, deal 2 damage to your base |
Swarm of the East |
Unit |
Undead |
Epic |
3 |
1 |
3 |
Restless Goats |
On death, deal 1 damage to your base. |
Swarm of the East |
Unit |
Satyr |
Epic |
2 |
1 |
2 |
Snake Eyes |
When played with a full hand, discard all cards and draw 4 new cards. |
Neutral |
Unit |
Pirate |
Epic |
4 |
4 |
0 |
Soulcrushers |
Before attacking a weaker unit, destroy it instantly. |
Tribes of Shadowfen |
Unit |
Raven |
Epic |
5 |
6 |
1 |
Sparkly Kitties |
On play, confuse itself and one other friendly unit, then gain 2 speed. |
Neutral |
Unit |
Feline |
Epic |
2 |
2 |
0 |
Stoic Protectors |
Before moving, disable the ability of 1 surrounding enemy unit. |
Neutral |
Unit |
Ancient |
Epic |
4 |
4 |
1 |
Sunbeam Serpents |
On play, gain the strength of the strongest friendly Dragon. |
Tribes of Shadowfen |
Unit |
Dragon |
Epic |
5 |
3 |
1 |
Temple Guardians |
When played bordering a Temple structure or base, spawn 4 strength Knights on all of its bordering tiles. |
Neutral |
Unit |
Knight |
Epic |
8 |
6 |
0 |
Temple of Focus |
At the start of your turn, deconfuse and give 1 additional move to all friendly units in front. |
Swarm of the East |
Structure |
|
Epic |
3 |
3 |
|
Timber Alchemists |
Before moving, steal all status effects from all friendly units and gain 1 strength for each unique status effect removed |
Neutral |
Unit |
Ancient |
Epic |
2 |
1 |
1 |
Treasurous Bosuns |
Before moving, replace the most expensive card in your hand with a cheaper card from your deck. |
Neutral |
Unit |
Pirate Ancient |
Epic |
4 |
5 |
1 |
Trueshot Post |
At the start of your turn, randomly deal 4 damage to the most forward enemy unit or structure. |
Neutral |
Structure |
|
Epic |
5 |
4 |
|
Upgrade Point |
At the start of your turn, give 2 strength to all surrounding friendly Constructs. |
Ironclad Union |
Structure |
|
Epic |
3 |
4 |
|
Vindicators |
When attacking, deal 1 damage to the enemy base. |
Swarm of the East |
Unit |
Undead |
Epic |
6 |
3 |
3 |
Wild Saberpaws |
If played with no surrounding units gain 2 speed, else with no bordering enemies gain 1 speed. |
Neutral |
Unit |
Feline |
Epic |
2 |
1 |
0 |
Wrinkled Foretopmen |
After surviving damage, create a single‑use card copy from the top of enemy’s deck, costing 2 less mana, and add it to your deck. |
Neutral |
Unit |
Pirate Elder |
Epic |
3 |
3 |
0 |
Yowling Weavers |
When attacking, randomly destroy a friendly non-Dragon unit. |
Winter Pact |
Unit |
Dragon |
Epic |
3 |
4 |
1 |