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Elder Token

Elders are a unit type in Stormbound: Kingdom Wars. Elders have abilities that trigger after they survive damage.

List of Elders[ | ]

Toggle table/card display

(Note: You can sort the table by using the arrows next to each heading.)

There are 17 elders in the game currently. If this list is not available, see Category:Elders.

Name Description Faction Card Type Unit Type Rarity Mana Strength Move
Aged Duskbringers After surviving damage, randomly give 5 strength to another friendly unit. Neutral Unit Elder Rare 7 6 1
Beards of Crowglyph After surviving damage, spawn an Elder with strength equal to this on a random bordering tile. Neutral Unit Elder Epic 6 7 0
Booming Professors After surviving damage, deal up to 3 of its remaining strength as damage to the first enemy in front. Ironclad Union Unit Rodent Elder Epic 6 5 0
Bucks of Wasteland After surviving damage, randomly give strength to 2 other friendly units equal to the damage received. Swarm of the East Unit Satyr Elder Epic 6 6 0
Chilled Stonedames After surviving damage, destroy all enemy units in front. Winter Pact Unit Frostling Elder Epic 5 5 1
Divine Reptiles After surviving damage, deal 2 damage to a random surrounding non‑dragon unit. If that unit dies, spawn 2 strength dragon on its tile. Neutral Unit Dragon Elder Epic 5 5 1
Earthfathers After surviving damage, gain 4 strength. Winter Pact Unit Dwarf Elder Rare 7 6 1
Faithless Prophets After surviving damage, convert itself to fight for the enemy. Tribes of Shadowfen Unit Raven Elder Rare 3 5 1
Greenwood Ancients After surviving damage, gain 2 strength for each stronger enemy unit on the board. Neutral Unit Elder Epic 4 3 1
Hairy Chestnuts After surviving damage, drain up to 1 of the damage received from the enemy base. Tribes of Shadowfen Unit Toad Elder Epic 6 6 0
Lunatic Lunas After surviving damage, force itself to attack the first enemy unit in front Neutral Unit Feline Elder Rare 4 5 1
Petrified Fossils After surviving damage, command all friendly units with equal or less strength to move forward. Swarm of the East Unit Undead Elder Rare 4 4 1
Prime Oracle Bragda After surviving damage, increase the strength of up to 2 weaker friendly units to be equal to this Neutral Unit Elder Hero Legendary 6 5 1
Retired Commanders After surviving damage, spawn a 1 strength Knight bordering up to 3 other friendly Knights Neutral Unit Knight Elder Rare 5 5 1
Scrapped Planners After surviving damage, set strength to 2. Ironclad Union Unit Construct Elder Rare 4 4 1
Trekking Aldermen After surviving damage, deal as much damage as taken spread randomly among enemy units Neutral Unit Elder Rare 3 3 0
Wrinkled Foretopmen After surviving damage, create a single‑use card copy from the top of enemy’s deck, costing 2 less mana, and add it to your deck. Neutral Unit Pirate Elder Epic 3 3 0

Campaign-only cards[ | ]

There are no cards which match the given query.
7
Aged Duskbringers
Elder
Aged Duskbringers
After surviving damage, randomly give 5 strength to another friendly unit.
6{{#ucfirst:Rar}}1
6
Beards of Crowglyph
Elder
Beards of Crowglyph
After surviving damage, spawn an Elder with strength equal to this on a random bordering tile.
7{{#ucfirst:Epi}}0
6
Booming Professors
Rodent Elder
Booming Professors
After surviving damage, deal up to 3 of its remaining strength as damage to the first enemy in front.
5{{#ucfirst:Epi}}0
6
Bucks of Wasteland
Satyr Elder
Bucks of Wasteland
After surviving damage, randomly give strength to 2 other friendly units equal to the damage received.
6{{#ucfirst:Epi}}0
5
Chilled Stonedames
Frostling Elder
Chilled Stonedames
After surviving damage, destroy all enemy units in front.
5{{#ucfirst:Epi}}1
5
Divine Reptiles
Dragon Elder
Divine Reptiles
After surviving damage, deal 2 damage to a random surrounding non‑dragon unit. If that unit dies, spawn 2 strength dragon on its tile.
5{{#ucfirst:Epi}}1
7
Earthfathers
Dwarf Elder
Earthfathers
After surviving damage, gain 4 strength.
6{{#ucfirst:Rar}}1
3
Faithless Prophets
Raven Elder
Faithless Prophets
After surviving damage, convert itself to fight for the enemy.
5{{#ucfirst:Rar}}1
4
Greenwood Ancients
Elder
Greenwood Ancients
After surviving damage, gain 2 strength for each stronger enemy unit on the board.
3{{#ucfirst:Epi}}1
6
Hairy Chestnuts
Toad Elder
Hairy Chestnuts
After surviving damage, drain up to 1 of the damage received from the enemy base.
6{{#ucfirst:Epi}}0
4
Lunatic Lunas
Feline Elder
Lunatic Lunas
After surviving damage, force itself to attack the first enemy unit in front
5{{#ucfirst:Rar}}1
4
Petrified Fossils
Undead Elder
Petrified Fossils
After surviving damage, command all friendly units with equal or less strength to move forward.
4{{#ucfirst:Rar}}1
6
Prime Oracle Bragda
Elder Hero
Prime Oracle Bragda
After surviving damage, increase the strength of up to 2 weaker friendly units to be equal to this
5{{#ucfirst:Legendar}}1
5
Retired Commanders
Knight Elder
Retired Commanders
After surviving damage, spawn a 1 strength Knight bordering up to 3 other friendly Knights
5{{#ucfirst:Rar}}1
4
Scrapped Planners
Construct Elder
Scrapped Planners
After surviving damage, set strength to 2.
4{{#ucfirst:Rar}}1
3
Trekking Aldermen
Elder
Trekking Aldermen
After surviving damage, deal as much damage as taken spread randomly among enemy units
3{{#ucfirst:Rar}}0
3
Wrinkled Foretopmen
Pirate Elder
Wrinkled Foretopmen
After surviving damage, create a single‑use card copy from the top of enemy’s deck, costing 2 less mana, and add it to your deck.
3{{#ucfirst:Epi}}0

Campaign-only cards[ | ]

There are no cards which match the given query.


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