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Crystalshields
Before moving, teleport to a random tile bordering your base. If successful, give 1 strength to your base.
Basic Info
Faction Winter Pact
Card Type Unit
Unit Type Dwarf Ancient
Rarity Epic
Crafting cost 25
Mana 6
Strength 8
Movement 0


Crystalshields is one of the cards in Stormbound: Kingdom Wars.

Overview[]

Crystalshields is an epic ancient dwarf unit that can teleport to your own base and give strength to it. The strength given to your base can be increased when it is leveled up. Crystalshields is suited well into control or ramp decks.

Strategies[]

Crystalshields' powerful ability to protect your base suits him for long games.

  • Crystalshields can't be used as an offense cards because no matter where they are played they will always teleport under your own base.
  • If Crystalshields can't teleport under your base they will not heal it, wasting its ability.
  • Crystalshields, paired with other base-healing cards (like Olf the Hammer and Underground Spring) can build up your base, making it almost impossible to destroy.

Leveling[]

Level 1 2 3 4 5
Mana 6 6 6 6 6
Strength 8 9 10 11 13
Movement 0 0 0 0 0
Ability give 1 strength... give 2 strength... give 2 strength... give 3 strength... give 3 strength...

Change History[]

  • July 1, 2023: Added to the game
  • December 1, 2023: Movement decreased by 1
  • March 1, 2024: Strength increased by 2

Card Versions[]

Differences[]

This is the original version of the card.

6
Crystalshields
Dwarf Ancient
Before moving, teleport to a random tile bordering your base. If successful, give 1 strength to your base.
6{{#ucfirst:epic}}1
6
Crystalshields
Dwarf Ancient
Before moving, teleport to a random tile bordering your base. If successful, give 2 strength to your base.
7{{#ucfirst:epic}}1
6
Crystalshields
Dwarf Ancient
Before moving, teleport to a random tile bordering your base. If successful, give 2 strength to your base.
8{{#ucfirst:epic}}1
6
Crystalshields
Dwarf Ancient
Before moving, teleport to a random tile bordering your base. If successful, give 3 strength to your base.
9{{#ucfirst:epic}}1
6
Crystalshields
Dwarf Ancient
Before moving, teleport to a random tile bordering your base. If successful, give 3 strength to your base.
11{{#ucfirst:epic}}1

Differences[]

Cristalshields' movement was decreased by 1

6
Crystalshields
Dwarf Ancient
Before moving, teleport to a random tile bordering your base. If successful, give 1 strength to your base.
6{{#ucfirst:epic}}0
6
Crystalshields
Dwarf Ancient
Before moving, teleport to a random tile bordering your base. If successful, give 2 strength to your base.
7{{#ucfirst:epic}}0
6
Crystalshields
Dwarf Ancient
Before moving, teleport to a random tile bordering your base. If successful, give 2 strength to your base.
8{{#ucfirst:epic}}0
6
Crystalshields
Dwarf Ancient
Before moving, teleport to a random tile bordering your base. If successful, give 3 strength to your base.
9{{#ucfirst:epic}}0
6
Crystalshields
Dwarf Ancient
Before moving, teleport to a random tile bordering your base. If successful, give 3 strength to your base.
11{{#ucfirst:epic}}0

Differences[]

Cristalshields' strength was increased by 2 at all levels.

6
Crystalshields
Dwarf Ancient
Before moving, teleport to a random tile bordering your base. If successful, give 1 strength to your base.
8{{#ucfirst:epic}}0
6
Crystalshields
Dwarf Ancient
Before moving, teleport to a random tile bordering your base. If successful, give 2 strength to your base.
9{{#ucfirst:epic}}0
6
Crystalshields
Dwarf Ancient
Before moving, teleport to a random tile bordering your base. If successful, give 2 strength to your base.
10{{#ucfirst:epic}}0
6
Crystalshields
Dwarf Ancient
Before moving, teleport to a random tile bordering your base. If successful, give 3 strength to your base.
11{{#ucfirst:epic}}0
6
Crystalshields
Dwarf Ancient
Before moving, teleport to a random tile bordering your base. If successful, give 3 strength to your base.
13{{#ucfirst:epic}}0

Notes[]

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