Constructs are one of the unit types in Stormbound: Kingdom Wars.
They often have abilities that give strength or spawn more units.
List of Constructs[]
Toggle table/card display
(Note: You can sort the table by using the arrows next to each heading.)
There are 14 constructs in the game currently.
If this list is not available, see Category:Constructs.
Name |
Description |
Faction |
Card Type |
Unit Type |
Rarity |
Mana |
Strength |
Move |
Debug Loggers |
After attacking, gives 2 strength to itself and a random surrounding friendly unit. |
Ironclad Union |
Unit |
Construct |
Epic |
5 |
4 |
1 |
Delegators |
|
Ironclad Union |
Unit |
Construct |
Common |
6 |
7 |
1 |
Destructobots |
On play, deal 1 damage to another random friendly unit or structure. |
Ironclad Union |
Unit |
Construct |
Rare |
2 |
2 |
1 |
Finite Loopers |
On death, spawn a 1 strength Construct on a random bordering tile. |
Ironclad Union |
Unit |
Construct |
Common |
4 |
3 |
1 |
Function Wilds |
On play, vitalize itself and 1 surrounding friendly unit |
Ironclad Union |
Unit |
Construct |
Rare |
3 |
2 |
1 |
Green Prototypes |
On death, give 1 strength to a random surrounding enemy unit and vitalize it |
Neutral |
Unit |
Construct |
Rare |
1 |
1 |
1 |
Headless Hotheads |
On play, move fixedly forward. |
Neutral |
Unit |
Construct |
Rare |
5 |
3 |
2 |
Linked Golems |
When played bordering a friendly Construct, both gain 1 strength. |
Ironclad Union |
Unit |
Construct |
Epic |
3 |
2 |
1 |
Operators |
|
Ironclad Union |
Unit |
Construct |
Common |
8 |
10 |
1 |
Personal Servers |
On play, give 2 strength to another random friendly unit. |
Neutral |
Unit |
Construct |
Common |
3 |
1 |
1 |
Project PH03-NIX |
When this dies not bordering any base, randomly respawn at your base with 5 strength. |
Ironclad Union |
Unit |
Construct Hero |
Legendary |
5 |
4 |
1 |
Scrapped Planners |
After surviving damage, set strength to 2. |
Ironclad Union |
Unit |
Construct Elder |
Rare |
4 |
4 |
1 |
Campaign-only cards[]
5 |
Debug Loggers |
Construct |
 |
After attacking, gives 2 strength to itself and a random surrounding friendly unit. |
4 |  | 1 |
6 |
Delegators |
Construct |
 |
|
7 |  | 1 |
2 |
Destructobots |
Construct |
 |
On play, deal 1 damage to another random friendly unit or structure. |
2 |  | 1 |
4 |
Finite Loopers |
Construct |
 |
On death, spawn a 1 strength Construct on a random bordering tile. |
3 |  | 1 |
3 |
Function Wilds |
Construct |
 |
On play, vitalize itself and 1 surrounding friendly unit |
2 |  | 1 |
1 |
Green Prototypes |
Construct |
 |
On death, give 1 strength to a random surrounding enemy unit and vitalize it |
1 |  | 1 |
5 |
Headless Hotheads |
Construct |
 |
On play, move fixedly forward. |
3 |  | 2 |
3 |
Linked Golems |
Construct |
 |
When played bordering a friendly Construct, both gain 1 strength. |
2 |  | 1 |
8 |
Operators |
Construct |
 |
|
10 |  | 1 |
3 |
Personal Servers |
Construct |
 |
On play, give 2 strength to another random friendly unit. |
1 |  | 1 |
5 |
Project PH03-NIX |
Construct Hero |
 |
When this dies not bordering any base, randomly respawn at your base with 5 strength. |
4 |  | 1 |
4 |
Scrapped Planners |
Construct Elder |
 |
After surviving damage, set strength to 2. |
4 |  | 1 |
Campaign-only cards[]
3 |
Makeshifter |
Construct |
 |
|
2 |  | 0 |
5 |
Rough Patchers |
Construct |
 |
|
3 |  | 1 |
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|  Rarity | | |  Faction | | | Card Type | | |  Unit Type | | | Ability Effects | | |  Other lists | |
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