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Call for Aid
Call for Aid
Spawn 4 strength units on all tiles bordering a target friendly unit.
Basic Info
Faction Neutral
Card Type Spell
Rarity Rare
Crafting cost Fusion Stone 12
Mana 7

Call for Aid is one of the cards in Stormbound: Kingdom Wars.

Overview[ | ]

Call for Aid is a rare spell card that spawns units bordering a friendly unit. The strength of the units spawned can be increased by leveling it up. Call for Aid works well in swarm and control decks.

Strategies[ | ]

Call for Aid can provide you with a huge boost to your board status. At level 1, it can give you 12 strength of units for 7 mana. However, Call for Aid requires a lot of space and mana to play.

  • For the power Call for Aid gives, it's good to set up a unit the turn before you can play Call for Aid, due to its high mana cost.
  • When the board is relatively open with lots of space, using a cheap unit, like Green Prototypes or Lawless Herd, alongside Call for Aid can give you a target while not requiring much setup or mana.
  • Since Call for Aid spawns units of the same type of the target, it works well with Kindred's Grace. Note that using Call for Aid on a typeless hero will spawn knights.
  • Be careful if your opponent has control cards like Victors of the Melee or Wisp Cloud, as their area damage will wreck Call for Aid.

Leveling[ | ]

Level 1 2 3 4 5
Mana 7 7 7 7 7
Ability Spawn 4 strength units… Spawn 5 strength units… Spawn 6 strength units… Spawn 7 strength units… Spawn 8 strength units…

Change History[ | ]

  • August 30, 2017: Increased mana by 2, and strength of spawned units by 1.
  • October 11, 2017: Decreased mana by 1
  • March 20, 2018: Art updated
  • June 1, 2022: Ability increased by 1 at all levels

Card Versions[ | ]

Differences[ | ]

This is the original version of the card.

6
Call for Aid
Call for Aid (old)
Spawn 2 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
6
Call for Aid
Call for Aid (old)
Spawn 3 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
6
Call for Aid
Call for Aid (old)
Spawn 4 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
6
Call for Aid
Call for Aid (old)
Spawn 5 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
6
Call for Aid
Call for Aid (old)
Spawn 6 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}

Differences[ | ]

Call for Aid's mana cost was increased by 2 and the strength of its spawned units was increased by 1.

8
Call for Aid
Call for Aid (old)
Spawn 3 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
8
Call for Aid
Call for Aid (old)
Spawn 4 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
8
Call for Aid
Call for Aid (old)
Spawn 5 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
8
Call for Aid
Call for Aid (old)
Spawn 6 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
8
Call for Aid
Call for Aid (old)
Spawn 7 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}

Differences[ | ]

Call for Aid's mana cost was decreased by 1.

7
Call for Aid
Call for Aid (old)
Spawn 3 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
7
Call for Aid
Call for Aid (old)
Spawn 4 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
7
Call for Aid
Call for Aid (old)
Spawn 5 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
7
Call for Aid
Call for Aid (old)
Spawn 6 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
7
Call for Aid
Call for Aid (old)
Spawn 7 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}

Differences[ | ]

Call for Aid's art was updated with richer colors and a bell motif resembling Summon Militia.

7
Call for Aid
Call for Aid
Spawn 3 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
7
Call for Aid
Call for Aid
Spawn 4 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
7
Call for Aid
Call for Aid
Spawn 5 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
7
Call for Aid
Call for Aid
Spawn 6 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
7
Call for Aid
Call for Aid
Spawn 7 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}

Differences[ | ]

Call for Aid's ability was increased by 1 at all levels

7
Call for Aid
Call for Aid
Spawn 4 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
7
Call for Aid
Call for Aid
Spawn 5 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
7
Call for Aid
Call for Aid
Spawn 6 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
7
Call for Aid
Call for Aid
Spawn 7 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}
7
Call for Aid
Call for Aid
Spawn 8 strength units on all tiles bordering a target friendly unit.
{{#ucfirst:rare}}

Notes[ | ]

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