Broken Truce is a rare spell that destroys units and structures with the downside of dealing damage to your base. The strength limit can be increased by leveling it up. Broken Truce is a versatile card and can fit into multiple types of decks.
Broken Truce is a great removal card that costs you damage to your base. Use it on only the most high-value targets.
You can use Broken Truce to destroy multiple high-strength or important units or structures for very little mana.
In other situations, it may be best to destroy a low-strength unit or even a friendly unit in order to create empty tiles which can be used by other cards.
Broken Truce should always be used carefully as it deals a moderate amount of damage to your own base, especially if your Fortress Level is low.
When playing Broken Truce, always remember to choose the right target to minimize the spare damage that might hit any friendly unit or structure.
Sometimes it may be more valuable to destroy a low-strength enemy and let the high excess damage be spread among other things.
…with 8 or less strength…
…with 10 or less strength…
…with 12 or less strength…
…with 15 or less strength…
…with 18 or less strength…
January 31, 2018: Increased mana to 4, damage to base and the leveling steps, and removed the "if" requirement on the base damage.
New ability: Level 1: Destroy a target unit or structure. Deal 5 damage to your base.
September 25, 2019: 3 mana at all levels, ability changed:
New ability: Destroy a target unit or structure with 8 or less strength. Deal 3 damage to your base.
January 1, 2021: Increased mana cost by 1, excess damage now spreads to nearby units and structures
New ability: Destroy a target unit or structure with 8 or less strength. Spread spare damage randomly among all surrounding units or structures. Deal 3 damage to your base.