Archdruid Earyn is a legendary hero that randomly plays a spell from your hand on play. The strength of Archdruid Earyn and the amount of spells it casts can be increased by leveling it up. Archdruid Earyn can work in any kind of deck with spells.
Strategies[ | ]
Archdruid Earyn works well in any deck that uses expensive spells, but keep in mind she cannot play spells that cost more than her own cost, like Gift of the Wise.
Decks that use expensive spells, like Call for Aid or Curse of Strings can gain a lot of value by using Archdruid Earyn to play them for free without spending the cost of the spell.
Spells that are untargeted like Needle Blast or Bladestorm are also good to use with Archdruid Earyn because the random targeting does not affect them.
At level 4 and 5, Archdruid Earyn plays 2 spells, which greatly increases its effectiveness. Try combining 2 spells that go together, like Call for Aid and Kindred's Grace.
Leveling[ | ]
Level
1
2
3
4
5
Mana
7
7
7
7
7
Strength
7
8
9
10
12
Movement
0
0
0
0
0
Ability
…randomly play up to 1 spell card…
…randomly play up to 1 spell card…
…randomly play up to 1 spell card…
…randomly play up to 2 spell cards…
…randomly play up to 2 spell cards…
Change History[ | ]
August 7, 2017: Increased strength by 1
August 10, 2017: Decreased strength and mana by 1
September 6, 2017: Increased mana and strength by 1
November 16, 2017: Plays spells from hand (was from deck)
New ability: Level 1: "On play, randomly play 1 spell card from your hand."
July 9, 2018: Increased strength at higher levels by 1
December 1, 2020: Ability can no longer play spells that cost more than herself
November 1, 2023: Changed strength to 7/8/9/10/12 (down from 7/9/11/12/15).